In this update6
Full notes
Full Gloomvex update
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What changed
- Gameplay
- Maps
- UI and audio
- Balance
Gloomvex changes
Gloomvex v0.4.6.x – The Combat & Feedback Update! 💥
Hello Gloomvexers!
The latest update v0.4.6.x is here, and it’s a big one! I’ve focused heavily on "Game Feel" and "Feedback" – making every hit, kill, and boss victory feel more impactful.
Here is what’s new:
💀 EPIC BOSS DEFEATS
Killing a boss now feels like a true achievement!
New Death Sequence: Watch bosses implode and explode in a massive shockwave.
Map Wipe: The final explosion progressively clears all remaining enemies.
- “CORE DEFEATED”A new celebratory banner marks your victory.
⚔️ ENHANCED COMBAT FEEDBACK
Impact: All enemies now flash white when hit.
- Player FeedbackCharacter bleeding, screen shake, and screen flashes added when taking damage.
- SoundNew audio cues for player hits.
🖥️ UI & UX OVERHAUL
The entire menu system has been modernized:
- New Main MenuAnimated buttons, hover effects, and crisp new sprites.
Redesigned Screens: Achievements, High Scores, and the HUD have been completely revised.
Navigation: Major improvements for Controller users in menus and the shop.
ESC-Key Fix: Returning to the main menu from the Game Over screen no longer causes issues.
⚙️ CHIP SYSTEM & BALANCING
- Reworked FusionsFusion results are now random and feature a stylish new display.
Persistent Chips: Dropped chips no longer disappear!
- BalancingReduced enemy damage and speed scaling per wave for a smoother progression.
🛠️ TECHNICAL & LOGGING (New!)
I’ve implemented a professional logging system. This will automatically generate logs for bug reports, making it much easier for me to fix any issues you find during the playtest!
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Join the Discord to report bugs or share your feedback: 👉 https://discord.gg/DWNG7wjF Thank you for playing and helping me shape Gloomvex!
Source
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