HomeGamesUpdatesPricingMethodology
Steam News3 August 202612d ago

Update v0.2.50 — GPU Heightmap Compression, Anti-Aliasing & MP Determinism

This update introduces 8x VRAM terrain heightmap compression, functioning Anti-Aliasing quality controls, and a complete multiplayer determinism overhaul.

In this update2

Full notes

Full Global Protocol: New World Order update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes0 removals
  • Maps
  • Events
  • Balance
  • UI and audio
changedThis update introduces 8x VRAM terrain heightmap compression, functioning Anti-Aliasing quality controls, and a complete multiplayer determinism overhaul. It also brings smoother country selection performance and resync recovery controls.
changed🖼️ Map Rendering Performance & Anti-Aliasing8x Heightmap VRAM Compression: Compressed the 16k terrain heightmap texture into BC4 format, reducing GPU VRAM bandwidth usage by 8x (shrinking the heightmap from 512MB down to 64MB) and significantly accelerating map zoom performance.
changed🖼️ Map Rendering Performance & Anti-AliasingFunctioning Anti-Aliasing Settings: Changed URP default rendering from 8x to 4x MSAA for faster frame rates, and connected the in-game AA dropdown menu directly to active pipeline settings for the first time.
changed🖼️ Map Rendering Performance & Anti-AliasingResponsive Country Selection: Debounced search filtering typing in the country select menu and optimized military rank calculations, keeping national setup smooth and lag-free.
changed🌐 Multiplayer Lockstep Determinism & Resync RecoveryZero-Desync Determinism: Eliminated country hash desyncs. Converted random seed generation across envoy operations, event evaluations, political drift, and missile defenses from local entity indices to deterministic country ISO3 hashing.
changed🌐 Multiplayer Lockstep Determinism & Resync RecoveryHost Authoritative Snapshot Retries: Host snapshot retries now authoritatively re-push state snapshots to diverged followers, backed by a 10-second cooldown timer and clear status subtitles.

Global Protocol: New World Order changes

changedThis update introduces 8x VRAM terrain heightmap compression, functioning Anti-Aliasing quality controls, and a complete multiplayer determinism overhaul. It also brings smoother country selection performance and resync recovery controls.
changed8x Heightmap VRAM Compression: Compressed the 16k terrain heightmap texture into BC4 format, reducing GPU VRAM bandwidth usage by 8x (shrinking the heightmap from 512MB down to 64MB) and significantly accelerating map zoom performance.
changedFunctioning Anti-Aliasing Settings: Changed URP default rendering from 8x to 4x MSAA for faster frame rates, and connected the in-game AA dropdown menu directly to active pipeline settings for the first time.
changedResponsive Country Selection: Debounced search filtering typing in the country select menu and optimized military rank calculations, keeping national setup smooth and lag-free.
changedZero-Desync Determinism: Eliminated country hash desyncs. Converted random seed generation across envoy operations, event evaluations, political drift, and missile defenses from local entity indices to deterministic country ISO3 hashing.

This update introduces 8x VRAM terrain heightmap compression, functioning Anti-Aliasing quality controls, and a complete multiplayer determinism overhaul. It also brings smoother country selection performance and resync recovery controls.

🖼️ Map Rendering Performance & Anti-Aliasing

  • 8x Heightmap VRAM Compression: Compressed the 16k terrain heightmap texture into BC4 format, reducing GPU VRAM bandwidth usage by 8x (shrinking the heightmap from 512MB down to 64MB) and significantly accelerating map zoom performance.

  • Functioning Anti-Aliasing SettingsChanged URP default rendering from 8x to 4x MSAA for faster frame rates, and connected the in-game AA dropdown menu directly to active pipeline settings for the first time.
  • Responsive Country Selection: Debounced search filtering typing in the country select menu and optimized military rank calculations, keeping national setup smooth and lag-free.

🌐 Multiplayer Lockstep Determinism & Resync Recovery

  • Zero-Desync Determinism: Eliminated country hash desyncs. Converted random seed generation across envoy operations, event evaluations, political drift, and missile defenses from local entity indices to deterministic country ISO3 hashing.

  • Canonical Resource Routing: Enforced canonical sorting (Buyer ISO3, Seller ISO3, Resource) on resource routing and reserve purchases to guarantee identical economic simulation states across all host and client machines.

  • Host Authoritative Snapshot Retries: Host snapshot retries now authoritatively re-push state snapshots to diverged followers, backed by a 10-second cooldown timer and clear status subtitles.

  • 30-Second Escape HatchAdded a "Leave Game" button to the resync overlay after 30 seconds, ensuring players are never trapped on a stalled sync screen.

Source

Steam News / 3 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.