Full notes
Full Glaivestorm update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Glaivestorm changes
Added
[Overcharge] - with that skill your attack spells have a chance to cover larger area:
Added run animations when your speed is above 150. Animations are swapped on the fly when your speed changes
Explanation for damage calculation in Help menu
Changed
With latest changes and new skills it's becoming easier to farm monsters in hundreds, so effect of disturbance has been adjusted.
On average twice as many mobs will be summoned with raising disturbance and those mobs now have a higher chance to be elite/boss (chance also increases with disturbance level)
Better walking animations
Fixed
Walking animation direction now properly updates when changing movement direction
Item level won't push required level to wear gear beyond max level anymore
Fixed issue with strength tooltip in Russian
Fixed occasional error when hitting mobs outside view
Source
Changelog.gg summarizes and formats this update. How we read updates.
