Full notes
Full Gigachess update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Performance
- Store
Gigachess changes
GIGACHESS V1.27 CHANGELOG
Added a button to the in-game leaderboard for quickly viewing your personal best score in the selected Endless variation (clicking any other navigation button returns to the normal view of rankings)
The icon representing "Birdie" stage clears at Puzzle Attack changed from a triangular platinum medal to a gold star with a red jewel
A bug at the Knight's Dungeon level select screen where the unlocking sound effect could play continuously after clearing stage 8 fixed
Assorted fixes & optimizations
Far from a meaty update or anything, but a recently reported sound effect bug needed to be fixed and it created a good excuse to take seriously a couple other pieces of feedback from players here on Steam. The addition to the leaderboard of being able to view your individual score even if outside the selected variation's top 100 has been a long time coming.
More generally, activity as it relates to all things Drixxel Soft has been on something of a pause for far too long now - I had been developing a series of arcade games for a corporate client, and most of my gamedev energy continues to go into freelance work on other games. The most exciting of those outside projects is definitely this one, The Doors of Trithius, on which I've been handling lead artist duty. If you like the idea of a 2D turn-based Elder Scrolls, you'd be well served to check this out as the game is something special! :D
https://store.steampowered.com/app/1519490/The_Doors_of_Trithius/
As always, your bug reports and feedback on the community forums are a huge help! Please do share whatever's on your mind <3 http://steamcommunity.com/app/415910/discussions
Source
Changelog.gg summarizes and formats this update. How we read updates.
