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Steam News30 April 20262mo ago

Giga Lich Alpha Playtest

Thank you for taking interest in Giga Lich! The playtest is open to all and now live, so just hit the "Request Access" to join the test. The playtest is scheduled to end on May 11 at 6:00 pm CDT.

Full notes

Full Giga Lich update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Maps
  • UI and audio
changedThis playtest is mainly meant to test the game's features, stability, and performance. There is an in game menu to provide feedback so please let me know what you think! In case you can't access the game or the link for feedback, here is it : (Google Fourms) https://forms.gle/HpMr4MDkRkp1rUue7
changedThis is an early alpha build completely focused on gameplay, so the dungeon might visually feel bland.
changedWhen you stun an enemy (filling up the poise meter) they will take double damage Power attacks deal a lot more poise than light attacks Kicking an enemy right before they hit you does an extreme amount of poise to them
changedThis is no map (Sorry! It's on the list)
changedThere is no settings menu (Sorry! also on the list)

Giga Lich changes

changedThis playtest is mainly meant to test the game's features, stability, and performance. There is an in game menu to provide feedback so please let me know what you think! In case you can't access the game or the link for feedback, here is it : (Google Fourms) https://forms.gle/HpMr4MDkRkp1rUue7
changedThis is an early alpha build completely focused on gameplay, so the dungeon might visually feel bland.
changedWhen you stun an enemy (filling up the poise meter) they will take double damage Power attacks deal a lot more poise than light attacks Kicking an enemy right before they hit you does an extreme amount of poise to them
changedThis is no map (Sorry! It's on the list)
changedThere is no settings menu (Sorry! also on the list)

Thank you for taking interest in Giga Lich! The playtest is open to all and now live, so just hit the "Request Access" to join the test.

The playtest is scheduled to end on May 11 at 6:00 pm CDT. Depending on feedback, it may be extended or renewed for another playtest on a later date.

This playtest is mainly meant to test the game's features, stability, and performance. There is an in game menu to provide feedback so please let me know what you think! In case you can't access the game or the link for feedback, here is it : (Google Fourms) https://forms.gle/HpMr4MDkRkp1rUue7

This is an early alpha build completely focused on gameplay, so the dungeon might visually feel bland.

You can expect to fully fight through and explore the first floor of the dungeon and fight two bosses. There are various secrets and traps so look out!

Before you get started I'd like to give you some information to help you, as there is currently not a working tutorial in game.

  • To escape you must loot a "Warpstone" from chests or killing enemies. Use that stone while looking at an Obelisk with the corresponding name and it'll open a portal to escape.

  • When you stun an enemy (filling up the poise meter) they will take double damage

    • Power attacks deal a lot more poise than light attacks

    • Kicking an enemy right before they hit you does an extreme amount of poise to them

  • This is no map (Sorry! It's on the list)

  • There is no settings menu (Sorry! also on the list)

Source

Steam News / 30 April 2026

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