HomeGamesUpdatesPricingMethodology
Steam News25 June 20268d ago

1.0.09.00

This latest patch is based on game balance and making the earlier game (first 40-50 days) much easier for the standard Story Teller (Cedric).

In this update4

Full notes

Full Giantfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
addedThis latest patch is based on game balance and making the earlier game (first 40-50 days) much easier for the standard Story Teller (Cedric). It also makes the game a little easier for new players by enforcing easier new game setting for the Tutorial.
changedMilitary Units or special units will still be effectedPressing Escape when a main dialog is open will now close that dialog rather than pull up the Pause menu
changedTutorial and New Game ModeThe tutorial will now lock new game mode into the Easy Story Teller (Emis) and the small world and either Easy or Standard Creature difficulty. This is to allow new players more time to get used to the game mechanics.
changedStory TellersCedric will now build up slower making the game more easy using that Story Teller. This will allow you to build up your colony more before the harder creatures appear.
addedStory TellersNote, Enabling the Tutorial In-Game will not change the game modes or story tellers. This will only effect new games.

Giantfall changes

addedThis latest patch is based on game balance and making the earlier game (first 40-50 days) much easier for the standard Story Teller (Cedric). It also makes the game a little easier for new players by enforcing easier new game setting for the Tutorial.
changedPressing Escape when a main dialog is open will now close that dialog rather than pull up the Pause menu
changedThe tutorial will now lock new game mode into the Easy Story Teller (Emis) and the small world and either Easy or Standard Creature difficulty. This is to allow new players more time to get used to the game mechanics.
changedCedric will now build up slower making the game more easy using that Story Teller. This will allow you to build up your colony more before the harder creatures appear.
addedNote, Enabling the Tutorial In-Game will not change the game modes or story tellers. This will only effect new games.

This latest patch is based on game balance and making the earlier game (first 40-50 days) much easier for the standard Story Teller (Cedric). It also makes the game a little easier for new players by enforcing easier new game setting for the Tutorial.

Amberstones

  • These will No-longer convert villagers or Refugees into GIants. This allows you to not worry about picking resources or cleaning mess around Amberstones.

Military Units or special units will still be effected

  • Dialogs

  • Pressing Escape when a main dialog is open will now close that dialog rather than pull up the Pause menu

  • Note, it will still display the Pause menu when no dialog is open as before

Tutorial and New Game Mode

  • The tutorial will now lock new game mode into the Easy Story Teller (Emis) and the small world and either Easy or Standard Creature difficulty. This is to allow new players more time to get used to the game mechanics.

Story Tellers

  • Cedric will now build up slower making the game more easy using that Story Teller. This will allow you to build up your colony more before the harder creatures appear.

Note, Enabling the Tutorial In-Game will not change the game modes or story tellers. This will only effect new games.

If you have any issues with this patch then please let us know via the Steam Discussion Forums.

Thanks,

Source

Steam News / 25 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.