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- Giantfall
Beta Build 1.0.08.00 now Live
There is a new build in the now public beta branch. This adds some key changes to game play along with some requested improvements to both the Tutorial and the Dialogs. Details below. Amberstones These will No-longer co…
Patch notes4 changesCompatibilityGameplay - Giantfall
Patch 1.0.0.5
Outposts and Balancing Key Changes Outpost building Cart carry capacity Outposts The Outpost allows you to conquer distant islands much easier. Now instead of workers or warehouse carts having to send items to the main…
Store2 changesBalance - Giantfall
Patch 1.0.02 Small Fixes
Hi, Just a couple of small Fixes from issues we have noticed post 1.0 Fixed problem where the Ghost Building (used while placing a building) was impacting on units path finding. Mainly villagers but could impact other u…
Patch notes3 changesFixPerformance - Giantfall
Released!
We've done it, we are at the release date! We really hope you like the game, it's been a lot of work, lot of stress (especially as we neared the release date) but we are finally there. We've released the game in English…
Announcement2 changesGameplay - Giantfall
Release Date
Hi, we have had to move the release date back slightly due to problems with art updates which were later than planned. However we now have the release date set for the 5th May. We've added quite a bit to the game since…
Announcement3 changesGameplay - Giantfall
0.2.6.04
Fixed issue where some dead villagers decided to die standing up! Fixed issue where dead bodies were carried to the graveyard upright Removed AI Main Menu Image and remaining icons Updated Short cut Icon (takes a while…
Announcement7 changesFixGameplay - Giantfall
0.2.5.00
Bug Fixes Fixed snake not shooting out poison darts Fixed Fire Breathing Rabbit from constantly shooting out fire Fixed Translations for building names (chinese) Fixed some spelling issues Fixed Audio not being correctl…
Announcement11 changesFixUI/audio - Giantfall
0.2.04.08
It seems our villagers were missing breakfast! - each population now takes 2 food per day Starting food is now 40 (without boons) Fixed missing food eat sound at meal times (6am / 6pm) Fixed Health % display in Populati…
Announcement2 changesFixUI/audio




