Full notes
Full Ghost Watchers update
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What changed
- Gameplay
- Fixes
- UI and audio
- Server
Ghost Watchers changes
Reworked the save system
Fixed pentagram activation with the dagger
Fixed the pentagram's attack circle
Fixed ghosts getting stuck in place and their false teleportations
Fixed false transitions between ghost states
Fixed the display of weekly tasks
Fixed a rare bug with mind stealing by rank 4 ghosts
Fixed a rare bug with the Dream Eater's trait
Improved separation between ghost voice recognition and voice chat
The ghost now only takes the first item that hits it — the rest bounce off. Fixes a bug where throwing many items at once wouldn't trigger the weakening
Fixed a visual bug with ancient ghosts flinging items away
Fixed an issue with saving upgrades in the lobby
Fixed a bug where the mirror, footprints, and other objects would spawn in the scene when the server connection was unstable
Fixed a rare bug with mouse controls
Fixed a bug where the screen resolution wasn't applied on subsequent launches
Fixed a bug with picking up items
Fixed a bug with the Plague burning swamps
Source
Changelog.gg summarizes and formats this update. How we read updates.
