In this update3
Full notes
Full Ghost Watchers update
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What changed
- Store
- Gameplay
- Balance
- Performance
- UI and audio
- Maps
Ghost Watchers changes
Patchnote
Unique behavior for rank 1 and 2 ghosts
New shop and lobby customization
Walk of Fame
New Ghost
New modifier - Crisis
Pets
New van
Economy update
Pentagram bug fix
And a lot of small bugs
Fix - November 08
Fixed single-player game crashes
Reduced the activation frequency of Drowned, Dream Devourer and Jiangshi feature
Returned ghost description and uniqueness buttons to the ghost feature tablet UI.
Fixed a bug with the camera renderer on the Police Station map
Fixed unsynchronization of appearance of places with voodoo doll drawing
Fixed a bug with character running animation
Fixed a bug with spawning players in the van
Fixed bug with ghost catcher appearance with ECTOPLASMA modifier
Fixed bug with doors on the map Church
Fixed a bug with showing multiple hands and green screen at game startup
Fixed bug with displaying Asian languages
Fixed bug with displaying lobby information when joining someone else's lobby.
Now the game can be started only when all players in the lobby are in
Fixed errors with pentagram
Fixed bugs in the van environment
Fixed bug with display quality settings
Fixed errors with candles ignition/extinguishing and taps on/off switching
Fixed the bug of accounting of magic mirror in the van
Fixed a bug with the Dream Devourer feature
Fix - November 14
Fixed Jiangshi caskets causing damage
Fixed a bug with ectoplasm invisibility through the camera
Fixed the invisibility of the beam from the Bloody Countess' tombstone.
Fixed a bug with the appearance of the Ghost Catcher with the Ectoplasm modifier.
Fixed a bug with the Dream Devourer feature
Fixed bugs related to ghosts' features and attacks
Reduced the chance of Iron Maiden's special trap falling out. Increased trap appearance time
Source
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