Full notes
Full Ghost of a Tale update
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Repeated intro
Hello all! After last week's huge release here's a new patch (6.51) which mercilessly stomps on a few more bugs... :) Fixed:
What changed
- Fixes
- Security
- UI and audio
- Gameplay
- Balance
Last remaining case of invisible wall in the harbour.
Rare case of the camera looking to the side of Tilo after reloading an autosave.
Specific case where the camera is not at the right spot during the end sequence (happens only when playing with mouse/keyboard).
Possible exploit with brisance right after the chest on the shore is open.
Some cases where bees' nests can't be looted.
Some cases where the HUD does not reappear after Tilo dies.
Couple of sounds not playing (i.e. whistling in "Stop That Racket" quest, distillery elevator, skapp beetles at night).
Couple of minor UI fixes (i.e. new item asterisk remains visible in inventory UI).
One of the grain bags in the jail cannot be picked up.
Changed:
The "Stack" skill now also works with candles taken from a container.
Butterflies don't appear at night anymore.
Some language-specific localization tweaks have been made to clarify a couple of points.
Source
Changelog.gg summarizes and formats this update. How we read updates.
