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Steam News2 February 20197y ago

Hotfix Patch 8.10 (-> 8.11)

Update: Just uploaded patch 8.11 which fixes the issue with the Steam controller's triggers. Hello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week.

Full notes

Full Ghost of a Tale update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Performance
  • UI and audio
  • Balance
  • Gameplay
fixedHello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week. It also contains a thorough optimization pass on all of the game's particle systems, which should bring along a nice little performance boost for all the configurations. Enjoy! :) Fixed:
changedThe progress bar when launching the game is invisible.
addedBugs when restarting a new game from an ongoing session (including armor’s pauldrons issue).
changedPine Cone tutorial UI issue.
changedChanged:
changedPerformance optimization pass on the game’s particles.

Ghost of a Tale changes

fixedHello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week. It also contains a thorough optimization pass on all of the game's particle systems, which should bring along a nice little performance boost for all the configurations. Enjoy! :) Fixed:
changedThe progress bar when launching the game is invisible.
addedBugs when restarting a new game from an ongoing session (including armor’s pauldrons issue).
changedPine Cone tutorial UI issue.
changedChanged:

Update: Just uploaded patch 8.11 which fixes the issue with the Steam controller's triggers.

Hello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week. It also contains a thorough optimization pass on all of the game's particle systems, which should bring along a nice little performance boost for all the configurations. Enjoy! :) Fixed:

  • Silas speaks English in the German version (how rude).

  • The progress bar when launching the game is invisible.

  • The text of the footnotes sometimes appears under the footnote’s scrollbar.

  • The footnotes’ scrollbar sometimes appears scrolled all the way down when it shouldn’t.

  • Rare case of guards not being able to cross the jail’s drawbridge.

  • Bugs when restarting a new game from an ongoing session (including armor’s pauldrons issue).

  • Pine Cone tutorial UI issue.

  • Tilo can get stuck in a specific spot near the Far Tower.

  • Some light-leaking at the Far Tower location.

  • Rampart guard can sometimes leave his post and disappear (he was tersely reprimanded).

  • The brightness slider does not have an immediately visible effect when manipulated.

  • Section visibility issue when loading a save from scratch where Tilo's hiding in the basin of the courtyard's entrance.

  • The Steam controller's triggers are non-responsive.

Changed:

  • NPCs’ speech bubble icons now appear fainter when they're behind a wall.

  • Performance optimization pass on the game’s particles.

Source

Steam News / 2 February 2019

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