Update history
Latest Ghost Battalion updates
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- Ghost Battalion
Adjustable Net values gui for multiplayer and MP Escape game mode terrain fix.
Added adjustable network values to the Options-->Other gui Fixed some issues with the terrain in the multiplayer Escape game mode.
Announcement2 changesFixServer - Ghost Battalion
Multiplayer mission-end update bug fix.
Multiplayer mission‑end fix: the server now shuts down only after all clients receive their final stats, preventing premature connection drops.
Announcement1 changeServer - Ghost Battalion
Minor gameplay bug fixes and default player camera set to first person.
Default player camera set to first person at the request of a reviewer. Minor gameplay bug fixes.
Announcement1 changeGameplay - Ghost Battalion
More play testers feedback bug fixes.
Added better player collision with triggers that have this option enabled - players cannot force themselves through these triggers used as door shields. Single-player Mission 2 - there was a rare bug that prevented the…
Announcement8 changesFixGameplay - Ghost Battalion
Playtest feedback gameplay bug fixes and improvements.
fixed single-player mission 3 game freeze when the ship gets destroyed while the objective popup up is shown fixed bug that would show the wrong amount of clips when the player is spawned fixed bug that made the game st…
Announcement5 changesFixBalance - Ghost Battalion
Fixed melee damage from enemy and damage from own grenade.
Fixed an issue that occurred when some attacking enemies could not add damage to the Player Added small damage from own grenade
Announcement2 changesFixBalance - Ghost Battalion
Single Player Mission 4 crash fix.
Fixed a crash in Single Player Mission 4 when entering the cave entrance.
Announcement1 changeFixPerformance - Ghost Battalion
Minor Bug Fix: Bots now able to find transport vehicles in Single-Player.
Fixed a bug that made bots unable to find transport vehicles in Single-Player.
Announcement1 changeFix - Ghost Battalion
Minor gui and script fixes.
Script fix: shooting client was not credited for the kill on the death cam.
Announcement - Ghost Battalion
Important Gameplay Fixes Inspired by Playtester Feedback
Upon reviewing several recorded playtests, the following is a list of fixes that I saw as necessary and that frustrated play‑testers: Fixed unmounting from flipped vehicles - the vehicle now auto‑flips to its normal ori…
Announcement6 changesFixGameplay - Ghost Battalion
Damage from friendlies fix.
Resolved a friendly‑fire bug allowing bots to injure players or units on the same team.
Announcement1 changeFix - Ghost Battalion
Movement, Enemy bots, and Combat Fixes Update
Change Log: • Improved player movement — items on the ground no longer block or halt player movement when they can’t be picked up. Mechs now move freely through dropped items as well, preventing unwanted stops during mo…
Announcement4 changesGameplayBalance - Ghost Battalion
Minor shader compile fix update
fixed an issue with a procedural generated pixel shader that failed to compile lowered the default audio settings at the request of some players
Announcement2 changesFixPerformance - Ghost Battalion
Third‑Person Ground Vehicle Camera Fix
Some testers reported that the third‑person camera for fast ground vehicles felt too bouncy over uneven terrain. This update improves vertical smoothing for the chase camera, resulting in a more stable and consistent vi…
Announcement2 changesFixMaps - Ghost Battalion
General Fixes and Adjustments Update
Change Log: Fixed a major bug that caused the game to crash when lowering Texture Quality below High. Added Mesh Quality settings. Improved lobby chat scroller — the chat HUD now supports a large message history before…
Announcement5 changesFixPerformance - Ghost Battalion
Minor GUI Improvements and Fixes Update
Corrected an issue where the new registration button would not recognize an active internet connection. Improved, fixed, and updated several GUI elements for clarity and consistency.
Announcement2 changesFixUI/audio

