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Steam News10 October 20258mo ago

🏙️ Open World Update - “Wires, Wheels & Wins!”

🛠️ Patch Notes 🚗 Vehicle Repurchase System Previously, you could only buy a vehicle (like a quad or jetski) once in the Open World.

In this update14

Full notes

Full GG-Party update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes4 additions18 changes3 removals
  • Gameplay
  • Balance
  • Store
  • Fixes
  • Server
  • Events
changed🚗 Vehicle Repurchase SystemPreviously, you could only buy a vehicle (like a quad or jetski) once in the Open World. If it got stolen, it was really tough to get a new one – unless you destroyed the old one first.
changed🚗 Vehicle Repurchase SystemThat’s now changed:
added🚗 Vehicle Repurchase SystemYou can buy a new vehicle anytime, even if your old one was stolen.
changed🚗 Vehicle Repurchase SystemYou still have to pay the full price.
added🚗 Vehicle Repurchase SystemWe want to keep the stealing mechanic – it adds chaos, risk, and fun moments. The victim is still “punished,” since they must wait until the thief dismounts and then pay the full price for a new one.
changed⚡ Death by Short CircuitPreviously, if you caused a short circuit while using the Repair Gun’s wire minigame at the Power Tower, the minigame just closed – no punishment, and you could restart immediately.

GG-Party changes

changedPreviously, you could only buy a vehicle (like a quad or jetski) once in the Open World. If it got stolen, it was really tough to get a new one – unless you destroyed the old one first.
changedThat’s now changed:
addedYou can buy a new vehicle anytime, even if your old one was stolen.
changedYou still have to pay the full price.
addedWe want to keep the stealing mechanic – it adds chaos, risk, and fun moments. The victim is still “punished,” since they must wait until the thief dismounts and then pay the full price for a new one.

🛠️ Patch Notes

🚗 Vehicle Repurchase System

Previously, you could only buy a vehicle (like a quad or jetski) once in the Open World. If it got stolen, it was really tough to get a new one – unless you destroyed the old one first.

That’s now changed:

  • You can buy a new vehicle anytime, even if your old one was stolen.

  • The old vehicle will automatically be destroyed.

  • You still have to pay the full price.

  • You can only repurchase if no other player is currently sitting on your existing vehicle.

We want to keep the stealing mechanic – it adds chaos, risk, and fun moments. The victim is still “punished,” since they must wait until the thief dismounts and then pay the full price for a new one.

  • The thief also takes a risk: if they dismount for even a second, the vehicle might disappear instantly. That’s especially dangerous if you’re riding a jetski and end up stranded on Rocky Beach. 🌊

Result: more strategy, more awareness, and more tension between players. 👀

⚡ Death by Short Circuit

Previously, if you caused a short circuit while using the Repair Gun’s wire minigame at the Power Tower, the minigame just closed – no punishment, and you could restart immediately.

That’s no longer the case:

  • A short circuit now kills your character.

  • This helps balance the minigame – mindless clicking is no longer a valid strategy.

  • You’ll need to think carefully about how you connect the wires.

💡 Tip: Death costs increase each round – from Round 4 onward, each death costs 20,000 GG$. 👉 In short: Think before you wire – or it’ll cost you dearly!

🏁 Fair Spawns in the Jetski Minigame

Players spawning on the left side had a noticeable advantage at race start.

We’ve rebalanced this:

  • Spawns have been redistributed for equal starting conditions.

  • Goal: fair and competitive races for everyone! 🛥️

🛢️ Fuel Notifications for Shop Owners

Previously, shop owners weren’t notified when players refueled their vehicles at their stations.

That’s fixed now:

  • You’ll receive an immediate in-game notification whenever someone fuels up at your shop.

  • Makes it easier to track your shop’s activity and income.

🧰 Overhauled Toolbar

The toolbar is now dynamic instead of fixed.

Hoverboard Bug Fixed:

  • Previously, you could accidentally mount the hoverboard even when trying to use tools like the Repair Gun or Wire Cutters.

  • That’s now fixed – tools work as intended, without unwanted hoverboard mounting.

🌐 Major Network Bugfix

We’ve fixed a critical networking issue that was ruining some fun moments:

  • Spectators in minigames and vehicles in the Open World were most affected.

  • The issue: mounting a vehicle would cause instant rubber-banding because replication failed.

Fixed! Vehicle usage and spectator mode are now much more stable. 🚀

🆕 Quest Completion Bonus

You’ll now be rewarded more for completing quests!

Previously, finishing 3 quests simply gave you 3 new ones. Now, you’ll also receive a cash bonus every time you complete a set of 3 quests.

Example:

  • First 3 quests → +25,000 GG$

  • Next 3 quests → +50,000 GG$

  • Next 3 quests → +75,000 GG$

Keep questing for bigger rewards! 💰

🚂 Train Update

The train is now way more stable and bug-free!

Fixes & Improvements:

  • Camera Fix: No more weird camera behavior when moving around inside the train.

  • Respawn Fix: After returning from a minigame, the train now respawns exactly where it was before – no more falling into the water.

  • Tool/Vehicles Fix: It was possible to equip tools (like the hoverboard) inside the train – that’s now blocked.

  • No Hoverboard on Train: You’ll automatically dismount your hoverboard when entering the train.

👉 In short: You can now enjoy train rides safely and bug-free!

⚽ Playable Soccer Fields

Many players were disappointed that the soccer fields in the Open World were purely decorative.

That’s changed – the soccer fields are now fully playable!

  • Goals are tracked via a scoring system that resets each round.

  • Each goal also earns +100 GG$.

👉 Need some quick cash? Grab a ball, score some goals, and get paid! 💸

🗺️ Improved Map Features

  • The map now includes icon overlays for faster recognition of key locations.

  • The default map border has been removed for a cleaner look.

  • Several building names in the map legend have been updated.

  • Map data (like overlays) are now saved between rounds – no need to reconfigure every time.

🏥 New Property: Hospital

You can now buy the hospital!

  • Generates a modest income (similar to a standard house).

  • Twist: When another player dies, you receive their life insurance payout!

🐞 Bug Fixes

  • Quest bonus cash now displays and functions correctly.

  • Client-side money desync issues fixed.

  • Hoverboard fuel is now saved correctly at round end.

  • RC Monster Truck HUD now loads properly for clients.

  • Player map marker is now visible even when riding on another player’s quad or jetski.

  • Fixed incorrect respawns when ending rounds on another player’s jetski.

  • Fixed fuel type misuse (e.g., using gas on hoverboards or batteries on quads).

Source

Steam News / 10 October 2025

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