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Steam News8 February 20251y ago

v 1.1 Bug fixes, slight map adjustments

Yoyo! The first patch of Get Tilted! :) is out v 1.1. Here are the detailed notes: -Chamber Of Echoes stuck spot fix (added a duck) -Gear brace was sometimes not long enough, causing it to not connect with the gear -Pip

Full notes

Full Get Tilted! :) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedChamber Of Echoes stuck spot fix (added a duck) -Gear brace was sometimes not long enough, causing it to not connect with the gear -Pipe13 collision was incorrect -Version number displays at bottom of the screen -Reduced speed of pushers -Rustic pot rope displaying as face fixed -City small stuck spot fixed -Fixed stretching crack decal on falling rock islands -Added light to the start of the golden city to give better direction -Outskirts pit long jump made slightly easier -Start of Bygone Factory stuck spot fixed -Rustic pot was hidden at the bottom of the customisation menu, changed pots to be 3 columns

Yoyo! The first patch of Get Tilted! :) is out v 1.1. Here are the detailed notes:

-Chamber Of Echoes stuck spot fix (added a duck) -Gear brace was sometimes not long enough, causing it to not connect with the gear -Pipe13 collision was incorrect -Version number displays at bottom of the screen -Reduced speed of pushers -Rustic pot rope displaying as face fixed -City small stuck spot fixed -Fixed stretching crack decal on falling rock islands -Added light to the start of the golden city to give better direction -Outskirts pit long jump made slightly easier -Start of Bygone Factory stuck spot fixed -Rustic pot was hidden at the bottom of the customisation menu, changed pots to be 3 columns

Source

Steam News / 8 February 2025

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