Update history
Latest Get Tilted! :) updates
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- Get Tilted! :)
More quality of life/balance changes to Clawdina
Less attacks required for each phase of Clawdina Phase 1: Reduced attacks needed till signature to 2 from 4 Phase 2: Reduced attacks needed till signature to 3 from 4 Phase 3: Reduced attacks needed till signature to 6…
Event4 changesGameplay - Get Tilted! :)
Small Balance and Quality Of Life Patch
-New ascended break display in Speedrunner menu and Credits in Ascended for tracking -Clawdina Whack Attack Slightly Nerfed -Phase 3 Claw attack nerfed -Rolling Yarn made harder in phase 2 and 3
Announcement1 changeGameplay - Get Tilted! :)
Clawdina Boss Fight Fixes/Small Changes
-Clawdina's attacks are all the same length of time, to lessen the rng a bit and make each attack a threat but not a bore. -Reduced the collision hitbox size of the claw to make it more fair -Some of Clawdina's attacks…
Announcement3 changesFixGameplay - Get Tilted! :)
The Siege Of The Snurch [Major Update]!
New Map and Boss New Ascended Mode Starting Zone Rework Trajectory Indicator New RTX Lighting Mode Speedrunning rewards
Patch notes - Get Tilted! :)
v 1.3 Shale Update
Hello everyone! Update 1.3 is out!!: -Pushers and Launchers Framerate Independent -Lift resets on restart -New Community Reward Skins -New Secret in the village -Stuck spot fixes Note: Ryota's reward isn't ready yet and…
Event2 changes - Get Tilted! :)
V 1.2 Terracotta Update
Below are the updates and fixes in the Terracotta update -Pushers will no longer desync -Go to the village from the escape menu -Ghost currency so you can restart and try to collect it if you so wish -Small village trai…
Announcement1 changeGameplay - Get Tilted! :)
v 1.1 Bug fixes, slight map adjustments
Yoyo! The first patch of Get Tilted! :) is out v 1.1. Here are the detailed notes: -Chamber Of Echoes stuck spot fix (added a duck) -Gear brace was sometimes not long enough, causing it to not connect with the gear -Pip…
Announcement1 changeFixGameplay - Get Tilted! :)
Mini demo quality of life update
-You can now keybind left mouse button as jump -Some spots fixed where you could get stuck -Option to toggle visibility of jump dots UI
Announcement1 changeFixUI/audio - Get Tilted! :)
Demo is now live, play it now!
Hello again! The demo build is live on the steam page and available to play for everyone, tell your friends! Be part of the development process, join the discord, share feedback, and have fun!
Announcement - Get Tilted! :)
Demo Update v0.6 Jump indicators and Quality of life improvements
Yoyo another update! A bunch of quality of life improvements and some visual improvements to UI! -Dots to indicate jump combo -Decal on the floor that appears and shows jump combo -Restart bar for visual feedback -Toxic…
Announcement4 changesUI/audioGameplay - Get Tilted! :)
Demo Update v0.5 Performance fixes and secrets!
Yoyo! We've got 2 New secret modes, and a massive amount of performance fixes, and more quality options 2 New Secret Modes FPS should be heavily improved Hitches heavily optimized (Some still exist but waiting on an unr…
Announcement8 changesFixPerformance - Get Tilted! :)
Demo Update v0.4 New Modes!!
Steam post image Hello again! We have another fun update for the demo, this one a lot more fun than the last! Two new modes, checkpoints and flag for people wanting a more laid back chill experience Steam post image Ste…
Announcement4 changesGameplayUI/audio - Get Tilted! :)
First Big Demo Update v0.3
Yoyo! A new update is out for the demo build, cleaning up the house and fixing some much needed things The sound menu now functions properly, saving your sound and setting it once you reopen the game Player rotation is…
Announcement6 changesGameplayUI/audio




