Full notes
Full Get Stuffed! update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone! I have a small update for you.
What changed
- Gameplay
- Balance
Removed contagious until it can be reworked.
Scrap piles now have a small delay before grouping into a larger pile.
Adjusted order for immune damage calculation to the end of the damage formula. This will make sure it applies after vulnerabilities.
Immutable damage will still go through immunity.
Irradiated Blood now does 75% of your current health on removal. Before it did a flat 75 damage, instantly killing the weaker roles and anyone who doesn't put their cart up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
