Full notes
Full Get Stuffed! update
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Repeated intro
Hey Everyone, A small update is now available.
What changed
- Gameplay
- Fixes
- Balance
Get Stuffed! changes
Fixed navigation issue in Witchwood. Flashlight and AI should work properly now.
Ration Machines should work now as intended.
Fixed a spot in T16 that objectives could spawn under a rock.
Adjusted collision on Trees in Camp Valentine.
Reclassified stunt double alignment, hoping this fixes the stall out matches.
Research Computer shock damage is now classified as Ignore Punishment.
Masochist is no longer punished for dealing damage classified as Ignore Punishment.
Fixed a logic issue with Contagious, it was doubling stacks while also doubling durations. It now just doubles duration.
Fixed a bug that caused stamina drain immunity from energy drinks to end early.
Stamina no longer drains from sprinting if you're in the air.
Fixed a bug that caused the Oxygenator to give double oxygen, one through a buff and the other through an old system.
Fixed a bug that caused the twins to lose their ability if the player died and possessed their twin.
Getting knocked down now applies Tenacity, which will prevent further stuns or knock downs. Slips do not proc this.
Removed the scrap gain for Dax's passive until I can come up with a better solution.
Tire Iron price increased to 30 from 25.
Per usual, if you run into any bugs, suggestions, demonic possessions. Please join our Discord and let us know.
Source
Changelog.gg summarizes and formats this update. How we read updates.
