In this update3
Full notes
Full Geometry Defense: Infinite update
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What changed
- Events
- Gameplay
- Maps
- Server
Geometry Defense: Infinite changes
Quick Update
Hi everyone!
Not sure if anyone is still around but I want to give an update on what's going on with the game.
Where have I been? Well the short of it is that I have been MIA for some time but now I am back. The slightly longer answer is that I was only able to give my games focus before since I was working on them full-time. The last 1.5yrs I have been working a normal job and dealing with other life events. I have never given up on this game though.
The goal is to see a complete Geometry Defense launch before the end of 2020. The first step towards that goal is update 1.7 coming November - this will end up being one of the biggest updates ever to the game.
Things you'll see in 1.7:
2 new enemy types.
2 new bosses.
2 new towers.
All new animations.
Enhanced effects.
Unlockable Endless mode options.
Procedural map generator.
Procedurally generated Campaign maps with new "mini-boss" mechanic.
Completely re-balanced game.
I highly encourage everyone to check the Trello/Roadmap page for current status and what is planned.
For those of you interested in providing feedback, seeing more details, or want to engage with other members of the community the Discord server is really the best place. It has been challenging to keep up with every platform with my limited time so 90% of my effort is going into Discord.
Summary
I am back!
1.7 in November
Exiting EA before 2021
Discord for all the stuff: https://discord.gg/3cptFMB
Stay tuned! Thanks everyone!
Source
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