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Steam News7 June 202622d ago

GEODE | Content Roadmap

GEODE Content Roadmap Heyo! I've gotten a lot of positive feedback since releasing GEODE, and you guys have no idea how much it means.

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Full GEODE update

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What changed

0 fixes4 additions1 change0 removals
  • Gameplay
  • Maps
  • Balance
addedGEODE Content RoadmapSo, I wanted to just straight up share my plans for what I'll be adding in the future. It's hard for me to give an exact timeline date-wise, but the ideas are all there
changedBiomesMy goal right now is to have 4 unique biomes, and a unique boss for each one. Right now we're just at 2 biomes and 1 boss, but c'mon now that's not nearly enough. I won't spoil what the biomes will be, but I'm very excited to implement them >:)
addedEnemiesRight now theres only 2 (3 if you count the boss) enemies. This definitely gets a little repetitive. I plan on adding more, as well as adding a bit more depth to the pre-existing ones. The boar specifically, as @PolarBearKing brought up, does "booty shakes in your face" which hopefully won't be for much longer haha. These enemies will likely come with the biomes, but I honestly don't know for now.
addedTowersOh BOY am I excited to add new towers. I'm being deliberately slow adding them in because I really want each tower to feel like it has a unique strength. I also want to be cautious about adding lots of random new effects (think a poison tower, a stacking damage tower, etc), because I don't want to break the feeling of the game. I'm not saying I won't add towers like these, but I just want to be sure they're right for the game first. Expect more towers in the future!
addedOther Content/ProgressionIn general right now, after getting your base set up and getting yourself geared up, there isn't much to do. I really want to add more to do out in the world, whether that's things like clearing dungeons or camps of enemies, I'm not exactly sure. I have a bunch of ideas floating around my head, but I'm not sure which exact direction I want to go yet. I have some ideas for different kinds of tools, a way to upgrade/combine/modify them, maybe even player armor/accessories?? All just ideas for now, nothing concrete though.

GEODE Content Roadmap

Heyo!

I've gotten a lot of positive feedback since releasing GEODE, and you guys have no idea how much it means. A very common trend among responses though is, "it kinda needs more stuff to do", and I completely agree.

So, I wanted to just straight up share my plans for what I'll be adding in the future. It's hard for me to give an exact timeline date-wise, but the ideas are all there

Biomes

My goal right now is to have 4 unique biomes, and a unique boss for each one. Right now we're just at 2 biomes and 1 boss, but c'mon now that's not nearly enough. I won't spoil what the biomes will be, but I'm very excited to implement them >:)

Enemies

Right now theres only 2 (3 if you count the boss) enemies. This definitely gets a little repetitive. I plan on adding more, as well as adding a bit more depth to the pre-existing ones. The boar specifically, as @PolarBearKing brought up, does "booty shakes in your face" which hopefully won't be for much longer haha. These enemies will likely come with the biomes, but I honestly don't know for now.

Towers

Oh BOY am I excited to add new towers. I'm being deliberately slow adding them in because I really want each tower to feel like it has a unique strength. I also want to be cautious about adding lots of random new effects (think a poison tower, a stacking damage tower, etc), because I don't want to break the feeling of the game. I'm not saying I won't add towers like these, but I just want to be sure they're right for the game first. Expect more towers in the future!

Other Content/Progression

In general right now, after getting your base set up and getting yourself geared up, there isn't much to do. I really want to add more to do out in the world, whether that's things like clearing dungeons or camps of enemies, I'm not exactly sure. I have a bunch of ideas floating around my head, but I'm not sure which exact direction I want to go yet. I have some ideas for different kinds of tools, a way to upgrade/combine/modify them, maybe even player armor/accessories?? All just ideas for now, nothing concrete though.

Again, thank you to those who have played and given feedback, good or bad it's all incredibly valuable. I hope to be able to push content updates within a matter of weeks, not months. And as always don't be afraid to use the in-game feedback menu or pop in the discord to give feedback!

Thanks for reading,

-PhD

Source

Steam News / 7 June 2026

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