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Steam News25 May 20188y ago

Patch note - 1.1.28 - 25 May 2018

Hey buddies, While we are still working on the update for the hard mode, here a bunch of fixes to improve your game experience. Please enjoy! Cheers. Patch note for version 1.1.

Full notes

Full Genetic Disaster update

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Repeated intro

Hey buddies, While we are still working on the update for the hard mode, here a bunch of fixes to improve your game experience. Please enjoy! Cheers. Patch note for version 1.1.28 May 25th 2018 Fixes:

What changed

0 fixes8 additions11 changes1 removal
  • Gameplay
  • Server
  • Store
  • Maps
changedPerformances upgraded for environments 2 and 3
changedShop: synchronisation server/client improoved
changedWeapon shop now get destroyed properly
removedDevil: no longer stacking to infinite and beyond. Cap at 15.
addedBoss 2: everyone can now carry eggs
addedDoor of every boss now has a better colision

Genetic Disaster changes

changedPerformances upgraded for environments 2 and 3
changedShop: synchronisation server/client improoved
changedWeapon shop now get destroyed properly
removedDevil: no longer stacking to infinite and beyond. Cap at 15.
addedBoss 2: everyone can now carry eggs
  • Bombs caught at the last seconds before blowing, get extra time before exploding when launching them

  • Performances upgraded for environments 2 and 3

  • Double turret (heading bullets) can't be interrupted anymore

  • Shop: synchronisation server/client improoved

  • Weapon shop now get destroyed properly

  • Devil: no longer stacking to infinite and beyond. Cap at 15.

  • Boss 2: everyone can now carry eggs

  • Door of every boss now has a better colision

  • Covers and objects on the map in environment 2 and 3 fit their colision boxes

  • Timer now display the correct time

Tweaks:

  • Turrets projectils now stay longer before fading out

  • Camera behavior change in level 10

  • Cycle without effect doesn't show any anything in the cycle's name

  • Camera focus improved

  • Camera moves slower while focusing on a room

  • Improved bullets readability and visibility

  • Sneaky: free bullet when reloading shoots a lot faster

  • Sneaky: damages augmented

  • Sneayfree bullet readability reworked
  • Lever of death room now got FXs

  • Odds to destroy the shop tweaked

  • Boss 2improved death feedback
  • Melee attack when out of ammo has a better FX

  • Boss 1: chains now has more HPs

New:

  • In the options you can now show/hide a marker over character's heads

  • Cycle FriendlyFire now has a feedback over the entire screen

  • During Boum's cycle, ennemies got a flag on them indicating they are going to explode

  • Added a special room just before a boss

  • Perk "Max ammo" now also give 2 bullet clips

  • Each cycle now has a dedicated icon

  • Boss 1: feedback when dead

  • Boss 1: screenshake on death

  • Screenshake when breaking the shops

  • Screenshake on elevator

  • Ghosts: feedback when resurrecting a friend

Source

Steam News / 25 May 2018

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