In this update4
Full notes
Full Generation Ship update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, space adventurers!
What changed
- UI and audio
- Gameplay
- Events
- Fixes
- Performance
- Balance
Generation Ship changes
In this iteration, we've concentrated on enhancing the interaction with your beloved crew members and introducing a futuristic user interface design. Let's explore the updates!
Revamped UI Design
We're thrilled to unveil a new look for our UI. Our UI framework has undergone a significant overhaul, transforming it into a more cutting-edge and sci-fi-inspired design. Expect to see more highlights and futuristic elements integrated throughout the game. Here's a glimpse of what's new:
Uniforms
Managing a sizable crew can sometimes be a bit overwhelming, especially when finding the right person for a specific task. To make this easier, we've introduced uniform clothing for your crew members.
Now you can assign uniforms with customizable colors and predefined roles, ensuring that crew members are dressed appropriately for their duties. By default, they will don the smart gray assistant uniform, but the choice is yours.
Slot Visualization
In addition to the new uniforms, we've added 3D models for essential tools: the Tool Belt, Fire Extinguisher, and Oxygen Mask. These items are now visually represented on your crew members, making it a breeze to see what equipment they're carrying and ready to use.
Person Overview
To improve accessibility, we've made your crew members always visible in the bottom right corner of the screen. This handy feature displays their current task and will turn red to alert you when they encounter significant problems, such as running out of food or facing other critical issues.
Problem Help
New players, fret not! We've introduced a dynamic interactive guide that tailors itself to your current in-game situation. This feature provides guidance, helping you understand game mechanics better and showing you exactly what to do.
Full ChangeLog
Fixes
Fire Burning Problem Icon was not fullsize
Wrong Problem Icon was shown in the Special Event Panel for unconciousness when the problem changed
Percent value of the Report sending was not shown
Opening Dynamic Translations not showing the correct value for some special cases
Ui disappeard in a special case due to a strange unity bug.
Endless simulation loop in a special case with Slots using Cheats.
Prevent overlapping of UnderConstruction text in the Progress Element
Fixed Exception with ResidentIcon
Canceling a room in construction didn't create the door item
Credits Screen had duplicate entires
Fixed Crash on Starting the game, when pressing mainmenu in the error-popup.
Error where person keep filling Tool Belt.
Delete Button for Autosaves was disabled, when no normal savegames exists
Fixed Exception in simulation in special situations when persons died
Options Popup error on closing in some special cases
Update Popup had wrong version format
Walk out of Toilet Animation was wrong
Fixed rare Bug with some Exceptions on the Help panels
Shortcuts were shown in some cases even when they were disabled in the options
PersonIcon was not showing the Activity anymore
Bug when adding a normal Storage it added 2 simulation Storages
Where effect Intensity were not set in some rare caes.
Load Dialog when no savegame exists
Rare Exceptions on first Startup
Exception in Balance Overlay
When Closing a door while person moves though it.
Spread out was done too often.
Fixed Person was starting with a mounted construction Belt
Fixed Tutorial was not highlighting the correct Element, blocking the rest of the tutorial
Fixed Exception when opening Loading without savegames
Animation Positions for Cooling Plate
Fixed wrong detected Problem with supply ships without resource boxes
Warning for new Persons triggers an Metabolism Stopped in rare situations
When Overtaken a Task by another Person, Both persons were doing the task.
Warning when using the AssignWorker buton
Fixed some Errors and Warnings
Person will stop their Transport Activity if the storage is going empty while walking to it.
Construction was possible without Tools in belt
Construction Belt can just be done when its filled completely
Some Unconcious Problems for the User were not shown
Full Slot is not recognised in some rare cases
Errors when Mood goes below zero
Some rare Exceptions
Fixed specialcase in History when Inteiror Resources are moved
ForceOpen at door behaves now same as open for connection
Medical Bed was not working
Some rare UI Errors
Added
ShipSection can have problems now
More Problem Elements to Special Event Panels
Game Feedback Dialog
Added Special Event Help to the Help Window
New Problem Popup with Interactive Help
Visualize Usable Person Slots as Model Changes
EventHistory ago got a tooltip with the exact time
Added F5 Fix for a bug with construction rooms, till the reason is found.
Customize the Persons Cloths
Created a Crew Unitform
Mute audio when leaving the unfocus the Game (changable in Options)
Added Edge Scrolling
Person Overview Icon
Basic Infrastructure for Advanced Simulation Logging
O2 Mask to survive in low oxygen/high CO2 environments
Ctrl+Mouse Wheel Cheat support for Person Slots
Ctrl+MouseWheel cheats resourceBox fillsize
Priority Icon for Tasks
Added Problems to Tasks
Sounds for PiMenu - Open/Close
Improved
Person stop Balance Task if resources is removed from the storage
Border Color for warning, info and success boxes
Moved details of Room and InteriorItem down, and added General Problems to all Selection Panels to that place.
Padding of upper buttons in selection panels is now dynamic
Padding to highscore elements
Big Dehumidifier also counts now for the Achievement Task
Color of OverlayBars for better visibliity
Removed Logging on not finished Greenhouses
Only check for new Versions, when we not launch via steam.
Only mark a help as seen when the help is started
Changed all Molecule numbers to subscript
Added Special characters to Translator to easy copy paste
New Discord IDs are always lowercase
Improved Delay of Click sounds
Free Movie Camera now rotates with the Ship and alignes correct to the Floor
Air Problems go tbetter Icons
Colorized Construction, Maintenance and Fire Bars different, to show the difference better
Renamed Construction Slot to Tool Belt everywhere
Updated to new Unity Packages
Better PiMenu Problem for Person
Storage OVerview shows single ResourceType of storage if available
Faster reacting on critical need values
Button for Cancel rooms and interior items
Balancing
Reduced needed Photovotaic Panels from 5 to 3
Open Doors to space leaking 10x more air
The first Month in the game will be no Fire, to have an easier game start
Reduced Periority of Working.
We hope you enjoy these new features and improvements. As always, your feedback is invaluable in shaping the game's development. Stay tuned for more updates, and thank you for your continued support!
If you encounter any issues or have questions, please don't hesitate to reach out to us. Together, we'll make this game even better!
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Source
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