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Full Gems Defenders update
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Repeated intro
Hey everyone! I just pushed new experimental version of Gems Defenders and made it available for everyone. This means that you can download and experience it for yourself right now without being scared for me messing up your game with new features (I am working all alone so it's easy to have some bugs slip by :) ).
What changed
- Gameplay
- UI and audio
- Fixes
Gems Defenders changes
Most of these are based on requests and feedback from community.
There is full list of changes in the new version:
Main Menu UI tweaked to accommodate for bug that caused gold value to disappear
Buildings texts changed to better reflect what which building is doing
Buildings tweaked to provide scalable bonuses
Prompt for Sentry Towers being miss leading fixed
The game can now run on background when minimized
All weapons has been balanced
Some legacy stats on weapons has been removed as they were no longer used
Endless / survival mode now has procedural difficulty past round 50
Merchant mode now has procedural difficulty past round 65
Tavern story font changed to something more readable
Tavern mode and features bound not only to active level but also overall progression now
Once I am happy with the feedback and how the game runs I will push this into production and begin work on further updates and tweaks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
