Full notes
Full Gemion Function update
Read the full published notes in a cleaner layout. The original post stays linked below.
| Input Reader | Increased some buffers for it to be slightly easier to execute motion inputs for Specials and Supers |
| Arisette | ¡Que Qué Sí! Super = hitbox extended upwards |
| 2H = first hit's hitbox extended upwards | |
| Ground EX Huracan Aris = remove Unique Movement cancel for the first portion of this attack [This is to prevent an issue where doing 214+EX+Unique would result in a Roll that wastes 1 Super meter] | |
| Spiros | Super = renamed to "Fatal Cross" |
| Rikki | New stomp move = SFX, attack trail VFX, and added to the command list |
| BARRY-350 | Rename 2M stomp string in the command list |
| Supers in Combo Trials | Finishing up the additing of Supers to trials by changing/moving existing ones and deleting the combo trial #1 for all characters. The trials that are changed are: |
| Sin AZ = #12, 17, 20 | |
| Arisette = #5, 7, 14, 16-17 | |
| Spiros = #13, 17 | |
| Leznever = #10, 16, 20 | |
| Khontay = #12, 20 | |
| Bonso = #12, 19 | |
| Rikki = swap #16 and 17 | |
| Combo Trials | Edited some failure messages but also added 5 new failure messages (497 total). Listed below: |
| Damn! He ain't gon' be in Gemion Function 2. | |
| Rare footage of AZ actually angry. | |
| You are all free now! Yeeaaaahhhhhhhh~ | |
| They speak English in What? | |
| Brown bishop vibration strategies. |
Source
Changelog.gg summarizes and formats this update. How we read updates.
