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Steam News22 June 202612d ago

Demo Patch 4 (v0.95)

Programmer continues to cook with updates. As always, these updates are present in the demo and will be present in the full game.

Full notes

Full GemCraft - Legacy Collection update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions5 changes1 removal
  • Fixes
  • UI and audio
  • Performance
  • Gameplay
  • Balance
fixedFixed shrine effect animation issue in GC0 and GCL
fixedFixed audio issue with early wave sfx in all 3 games
fixedFixed some potential crashes in GC0 and GCL
addedAdded seeds to levels in GC1 - find the perfect seed for the colors of your starting gems, and re-use it over and over again! I expect the Discord to cook with this feature for finding perfect seeds
fixedFixed an alignment issue on the end-of-level results screen in GC0
removedRemoved additional ad code and related references in GC1

GemCraft - Legacy Collection changes

fixedFixed shrine effect animation issue in GC0 and GCL
fixedFixed audio issue with early wave sfx in all 3 games
fixedFixed some potential crashes in GC0 and GCL
addedAdded seeds to levels in GC1 - find the perfect seed for the colors of your starting gems, and re-use it over and over again! I expect the Discord to cook with this feature for finding perfect seeds
fixedFixed an alignment issue on the end-of-level results screen in GC0

Programmer continues to cook with updates. As always, these updates are present in the demo and will be present in the full game. Many of these fixes deal with features / experiences only available in the full game, so we hope you continue to be hyped for the release later this year!

Changelog highlights:

  • Fixed shrine effect animation issue in GC0 and GCL

  • Fixed audio issue with early wave sfx in all 3 games

  • Fixed some potential crashes in GC0 and GCL

  • Added seeds to levels in GC1 - find the perfect seed for the colors of your starting gems, and re-use it over and over again! I expect the Discord to cook with this feature for finding perfect seeds

  • Fixed an alignment issue on the end-of-level results screen in GC0

  • Removed additional ad code and related references in GC1

  • Improved behavior of the mouse scroll wheel for skill allocation in GC0

  • Even more performance optimizations in GCL

  • Improved multiplier text sizing to handle large numbers in GCL

  • Fixed Lost Amulet floating text not appearing when game paused in GC0

  • Fixed trap gems w/ yellow component text display issue in GC0

  • Improved gem bomb accuracy and damage variance in GC1

  • Added Ctrl+Click to call all remaining waves in GC1

and more

Cheers!

Armor Games & Game in a Bottle

Source

Steam News / 22 June 2026

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