Full notes
Full Gearplexed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Gearplexed changes
The patch fixes a few minor issues:
Added a tutorial for Demo 3 to clarify the mechanics of Random Chests.
Improved readability of tooltips. The row order is consistent across all entities, and it is more difficult to confuse different spinner types.
Resolved an issue that caused the level transition screen to advance if the mouse button is held down at the end of a level.
Adjusted collider size on trusses in Demo 10 to more closely match the artwork.
If you experience any bugs please report them in the "Bugs and Technical Issues" subforum of the community hub here: https://steamcommunity.com/app/4292020/discussions/0/
Source
Changelog.gg summarizes and formats this update. How we read updates.
