What changed
0 fixes0 additions2 changes1 removal
removedThe level numbering no longer refers to the level numbers from the full version and instead uses its own number system (i.e. 1-7). This should help reduce confusion due to mismatched level numbers between the demo and full version.
changedAdded balancing to random chests. Previously they were purely random. Now they check against the base probability and re-roll if the disbursed items get too out of sync with what they are supposed to be disbursing. This will provide a more consistent experience on levels with random chests.
changedUpgraded Unity Editor version to 6000.3.9f1
Gearplexed changes
removedThe level numbering no longer refers to the level numbers from the full version and instead uses its own number system (i.e. 1-7). This should help reduce confusion due to mismatched level numbers between the demo and full version.
changedAdded balancing to random chests. Previously they were purely random. Now they check against the base probability and re-roll if the disbursed items get too out of sync with what they are supposed to be disbursing. This will provide a more consistent experience on levels with random chests.
changedUpgraded Unity Editor version to 6000.3.9f1
The patch fixes a few minor issues:
The level numbering no longer refers to the level numbers from the full version and instead uses its own number system (i.e. 1-7). This should help reduce confusion due to mismatched level numbers between the demo and full version.
Added balancing to random chests. Previously they were purely random. Now they check against the base probability and re-roll if the disbursed items get too out of sync with what they are supposed to be disbursing. This will provide a more consistent experience on levels with random chests.
Minor tweaks to tutorials.
Upgraded Unity Editor version to 6000.3.9f1
If you experience any bugs please report them in the "Bugs and Technical Issues" subforum of the community hub.