Full notes
Full Gargadusa's Tower update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Balance
- Fixes
──────────────────────── NEW FEATURES ────────────────────────
Online Leagues
Write free-text dispatches to other guildmasters in your league. Letters travel by weekly courier and land in your Front Desk inbox alongside your other correspondence, with their own League filter tab, unread badges, and read/unread tracking — no shared world state ever changes hands.
League hosts now have a Host Controls panel in My League: force-advance a stalled week (absent guildmasters are commander-played), pause and resume the league, change the turn timer mid-game, kick a member, or hand off the host role. The host role passes to the next player automatically if the host leaves.
Invite friends with a shareable link. The lobby's Copy Invite button copies your code, a join link, and instructions in one go — and a friend who opens the link lands straight on the Multiplayer screen with the code pre-filled and validated.
Guilds
Click any guild to see its Trophy Room — Crown Cup championships, runner-up and third-place finishes, and total appearances. Your own pedigree appears at the top of your Crown Cup history in the same medals.
──────────────────────── QUALITY OF LIFE ────────────────────────
Online Leagues
The week-advance waiting banner and the lobby member list now show who's online: an active guildmaster taking their turn versus one last seen hours ago, plus an at-a-glance "3/5 ready to advance" summary — so you know whether to wait or force the tick.
Connection trouble is now visible instead of looking like an endless wait. A persistent outage shows a "can't reach the league server — reconnecting" notice (your turn stays safe), and a league that's gone after a server restart shows a clear "can't find this league" message pointing you to recovery.
Scouts
New "Stop All Watching" button returns every board-watching scout to idle in one click.
New "Send All Idle Scouts" button on recruitment pages puts all your idle scouts on board-watch for that recruit type at once. Scouts already on orders are never disturbed.
Treasurer
Added a trade-status banner to the Treasurer that explains why no trades are happening — whether market auto-trading is off, or you've enabled it but haven't added any rules yet — and clarifies that Inbound Offer Handling is a separate, independent system.
Roster
Your party notes box now stays the way you left it (open or collapsed) across navigation and save/load, instead of always reopening.
Academy
The Academy faculty UI now shows which instructor actually teaches each trainee, and warns more accurately: a strong "losing potential" alert only when no faculty is assigned at all, and a gentler advisory when a trainee's exact role slot is empty but a fallback instructor still covers them. Faculty slots beyond your Academy's capacity now show a clear locked tile explaining you must upgrade.
Misc
The A-Tier difficulty preset now displays its proper "A-Tier" label instead of a raw text key.
──────────────────────── BALANCE ────────────────────────
Academy
A max-tier Academy now funds a 4th instructor slot, so all four role disciplines (Tank/Healer/Melee/Ranged) can each have a dedicated instructor.
Academy-Only Mode
Academy-only games now start with a survivable runway: a founding class of five recent Academy graduates on contract to earn quest income while you raise the next class, guaranteed fast-track prospects, and a one-time starting-gold cushion (15,000) to bridge to your first home-grown graduates.
The whole academy-only opening is reframed. More room for stories!
Rival recruitment chatter (a rival signed a free agent, rivals are eyeing someone) is no longer shown in academy-only mode, where you can't sign from the free-agent pool anyway.
──────────────────────── BUG FIXES ────────────────────────
Online Leagues
Fixed a league wedging when a guildmaster left and rejoined, which spawned a duplicate player and an orphan bot and stopped the week from advancing. Returning players now reclaim their original guild cleanly.
Dispatches sent to a guildmaster who has left or been kicked now bounce back with an "undeliverable" courier notice, so you know to resend, instead of silently vanishing.
Hardened leagues against cheating clients: another player can no longer defraud you in a trade or steal contested signings with gold they don't actually have.
Treasurer
Fixed the Treasurer's inbound-offer auto-accept valuation so it matches the value shown on the offer card. Offers that looked favorable to you are no longer silently left pending.
Source
Changelog.gg summarizes and formats this update. How we read updates.
