Full notes
Full Gargadusa's Tower update
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What changed
- Gameplay
- Balance
- Server
- Security
- UI and audio
Gargadusa's Tower changes
Bug Fixes
Diplomatic Immunity (Crown permanent upgrade) now actually reduces standing losses across all sources, not just the one site that worked before. Failed faction quests, contract risk penalties, faction dispatches with political fallout, Underworld op failures + discoveries, and cross-faction rivalry ripples all now respect the advertised −50%.
Chirurgeon recovery bonus now applies for normal-hired Chirurgeons (the most common case). Previously only retirement-converted Chirurgeons triggered the +20% recovery — the dominant hiring path silently delivered nothing.
Profession quest bonuses for Cook (+5% party OVR), Diviner (+15% crit), Chirurgeon (+15% quest-time injury reduction), Chronicler (+10% renown), and Cartographer have all been restored. None of them were firing properly.
Cartographer now actually reduces quest travel time and ambush setbacks. The quest description has been honest the whole time; the implementation finally caught up.
Rival-initiated trade offers no longer block your own outbound trades or poach attempts with that guild for a week. Accepting an inbound offer used to silently consume your per-guild trade cooldown — it doesn't anymore.
"Declined" badges now clear correctly when you accept an inbound adventurer trade from a guild that previously declined one of your offers, matching the existing material-trade behavior.
Rebalanced bone-plate and cloth refinement recipes that were doubling/tripling player gold per cycle.
Balance
Intelligence Network (Crown Oath, Revered tier) replaced its broken "+10% all faction standing gains" multiplier (which silently rounded away on small numbers) with a deterministic flat +1 standing per successful faction quest.
Chirurgeon recovery bonus now scales with Chirurgeon skill. Skill-50 (median) Chirurgeons deliver the historical +20% recovery / +25% HP regen baselines; skill-99 master Chirurgeons deliver up to +40% / +50%; lower-skill Chirurgeons deliver less. The best Chirurgeon present runs the surgery.
Features
Field-lock on equipment for deployed parties. Gear is editable during the deploy week only — once a quest, raid, contract, or dispatch ticks past week 1, the party is "out of contact" and their gear is frozen until they return. Closes the artifact-uptime exploit (one Legendary, two parties, hot-swap mid-quest). The Equip / Unequip / Swap buttons disable with an explicit "⚠ Out of contact — {name} (week N/M)" reason. Garrison and tower are exempt — those aren't "out of contact" in the same way.
Quality of Life
"Time to Grad" sort added to academy trainees. Sorts by actual weeks-until-graduation instead of by age or progress ratio — the trainees about to graduate now correctly sort to the top.
Retirement panel now shows the existing staff member's skill ("SKL N", color-coded by tier) next to the Release button, so you can compare against the retiring adventurer's projected score without leaving the panel.
Source
Changelog.gg summarizes and formats this update. How we read updates.
