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Steam News20 March 20188y ago

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Version 1.0.3 Notes: - When levels are completed with 100% of triangles collected, the level icon will now appear gold on the world map.

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Full Gambol update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedVersion 1.0.3 Notes: - When levels are completed with 100% of triangles collected, the level icon will now appear gold on the world map. Please note that if you already have a save file with levels completed with 100% of triangles collected, the icon will not retroactively change. You may either beat the level again, or erase your data and create a new save file. I apologize for any inconvenience this may cause. - Fixed the Triangle counter. Previously Triangles collected on the final level of each world was counted twice, resulting in a possible 2523 total Triangles collected instead of 2400. This has been fixed, but if you have already completed more than one world on your existing save file, you may still complete the game with more than 100% Triangles. So, bonus? - [b]The game now saves after each level completed without requiring the player to first return to the world map.[b] - The Restart button on the controller is now mapped to the “Select” button by default. Some players (looking at you, Norm) were hitting the wrong button by mistake. Even though the button can be remapped at any time from the main menu, but whatever.

Gambol changes

changedVersion 1.0.3 Notes: - When levels are completed with 100% of triangles collected, the level icon will now appear gold on the world map. Please note that if you already have a save file with levels completed with 100% of triangles collected, the icon will not retroactively change. You may either beat the level again, or erase your data and create a new save file. I apologize for any inconvenience this may cause. - Fixed the Triangle counter. Previously Triangles collected on the final level of each world was counted twice, resulting in a possible 2523 total Triangles collected instead of 2400. This has been fixed, but if you have already completed more than one world on your existing save file, you may still complete the game with more than 100% Triangles. So, bonus? - [b]The game now saves after each level completed without requiring the player to first return to the world map.[b] - The Restart button on the controller is now mapped to the “Select” button by default. Some players (looking at you, Norm) were hitting the wrong button by mistake. Even though the button can be remapped at any time from the main menu, but whatever.

Version 1.0.3 Notes: - When levels are completed with 100% of triangles collected, the level icon will now appear gold on the world map. Please note that if you already have a save file with levels completed with 100% of triangles collected, the icon will not retroactively change. You may either beat the level again, or erase your data and create a new save file. I apologize for any inconvenience this may cause. - Fixed the Triangle counter. Previously Triangles collected on the final level of each world was counted twice, resulting in a possible 2523 total Triangles collected instead of 2400. This has been fixed, but if you have already completed more than one world on your existing save file, you may still complete the game with more than 100% Triangles. So, bonus? - The game now saves after each level completed without requiring the player to first return to the world map. - The Restart button on the controller is now mapped to the “Select” button by default. Some players (looking at you, Norm) were hitting the wrong button by mistake. Even though the button can be remapped at any time from the main menu, but whatever.

Source

Steam News / 20 March 2018

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