In this update4
Full notes
Full Gallery Nocturnea update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Gallery Nocturnea changes
Player Character Adjustments
After performing a dodge roll, the player can now continue moving without stopping. The cancel timing has been moved up.
Moved up the cancel timing for the third hit of combo attacks, and fixed an issue where buffered inputs were accepted too early.
Adjusted ladder interaction detection.
Enemy Adjustments
Red Cloak - Single attacks can now also trigger Parry Break. Updated the sign text in the same room.
Luna - Slowed the startup of the backward retreating throw action.
Bug Fixes
Fixed an issue where the camera could behave awkwardly after reviving during a boss battle.
Other
Made minor performance improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
