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Steam News19 May 20261mo ago

0.2.4 Update

New Feature Added an option to display the player’s invincibility state and bosses’ vulnerable state. Player Character Adjustments Increased invincibility time when getting up.

Full notes

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What changed

2 fixes2 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedNew FeatureAdded an option to display the player’s invincibility state and bosses’ vulnerable state.
changedPlayer Character AdjustmentsIncreased invincibility time when getting up.
changedPlayer Character AdjustmentsSlightly moved up the cancel timing after the third hit of the ground combo.
changedPlayer Character AdjustmentsAdjusted input buffering timing in various situations.
changedEnemy AdjustmentsGeneral: Reduced the overall duration of hitboxes.
changedEnemy AdjustmentsTide King: Reduced the rear hitbox on the overhead slam and floor sweep attacks.

New Feature

  • Added an option to display the player’s invincibility state and bosses’ vulnerable state.

Player Character Adjustments

  • Increased invincibility time when getting up.

  • Invincibility is now granted from the moment the player starts bouncing off the ground, rather than only after entering the downed state.

  • Slightly moved up the cancel timing after the third hit of the ground combo.

  • Adjusted input buffering timing in various situations.

Enemy Adjustments

  • GeneralReduced the overall duration of hitboxes.
  • Tide KingReduced the rear hitbox on the overhead slam and floor sweep attacks.

Bug Fixes

  • Fixed the fade-to-black effect on death.

  • Fixed an issue where the background music would stop when using a Return Stone.

  • Added missing font coverage for some languages.

Source

Steam News / 19 May 2026

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