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Steam News11 February 20179y ago

What lies ahead

Hello guys, it's been since Christmas that we posted the last update to the game and you probably wondered, what's going on.

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Hello guys, it's been since Christmas that we posted the last update to the game and you probably wondered, what's going on. After 4,5 years of developing Galactineers we took a well-deserved month off everything to regain some energy for the finalization of our game. This is what lies ahead: - We're currently finishing implementation of the 'Jump Portal' PVE mission, this one will be released very soon. - In parallel, we're already developing another two PVE missions. The final game will have 12 PVE missions (there are 3 released at the moment), in which you can unlock all ship modules of all levels. - Galactineers will participate in an IndiGala bundle in the upcoming week. We thought, a fresh wave of players could help us in the last months of finishing the game. - There will be a community contest for PVE mission development with prize money soon. We're still into our promise to integrate the best community content in the final release of the game and you can be a big help by creating some cool PVE missions as well. - We have some ideas for some really cool DLCs. Of course, this will not be before leaving Early Access state, but we're preparing a few things... That's it about the current state of the game, hope you're satisfied with the progress we're doing. Any feedback appreciated. Cheers

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changedHello guys, it's been since Christmas that we posted the last update to the game and you probably wondered, what's going on. After 4,5 years of developing Galactineers we took a well-deserved month off everything to regain some energy for the finalization of our game. This is what lies ahead: - We're currently finishing implementation of the 'Jump Portal' PVE mission, this one will be released very soon. - In parallel, we're already developing another two PVE missions. The final game will have 12 PVE missions (there are 3 released at the moment), in which you can unlock all ship modules of all levels. - Galactineers will participate in an IndiGala bundle in the upcoming week. We thought, a fresh wave of players could help us in the last months of finishing the game. - There will be a community contest for PVE mission development with prize money soon. We're still into our promise to integrate the best community content in the final release of the game and you can be a big help by creating some cool PVE missions as well. - We have some ideas for some really cool DLCs. Of course, this will not be before leaving Early Access state, but we're preparing a few things... That's it about the current state of the game, hope you're satisfied with the progress we're doing. Any feedback appreciated. Cheers

Galactineers changes

changedHello guys, it's been since Christmas that we posted the last update to the game and you probably wondered, what's going on. After 4,5 years of developing Galactineers we took a well-deserved month off everything to regain some energy for the finalization of our game. This is what lies ahead: - We're currently finishing implementation of the 'Jump Portal' PVE mission, this one will be released very soon. - In parallel, we're already developing another two PVE missions. The final game will have 12 PVE missions (there are 3 released at the moment), in which you can unlock all ship modules of all levels. - Galactineers will participate in an IndiGala bundle in the upcoming week. We thought, a fresh wave of players could help us in the last months of finishing the game. - There will be a community contest for PVE mission development with prize money soon. We're still into our promise to integrate the best community content in the final release of the game and you can be a big help by creating some cool PVE missions as well. - We have some ideas for some really cool DLCs. Of course, this will not be before leaving Early Access state, but we're preparing a few things... That's it about the current state of the game, hope you're satisfied with the progress we're doing. Any feedback appreciated. Cheers

Source

Steam News / 11 February 2017

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