Full notes
Full Furcifer's Fungeon update
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What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Performance
Furcifer's Fungeon changes
This patch adds the game's first guest character and its first boss fight! We hope you enjoy the new content. And let us know what other characters you would like to see added to Furcifer's Fungeon.
Of course, we improved a lot of stuff too! Here's the full changelog for 0.5.0:
New Features:
Added Fire from Her Name Was Fire as PLAYABLE CHARACTER and the first BOSSFIGHT, coming with 2 complete spellsets
Furcifer now has a unique text line for each legendary trinket you steal
Fixes:
Fixed a music hickup
Fixed an error caused by the leaderboard being deleted and not happy with that
Balance: General
Effect damage bonus per point of int 1.5% -> 1%
Contact damage per point of str 3 -> 2.5
Spells
Rolling Stone: cooldown 1.6 -> 2.0
- Lightning StrikeAdjusted knockback direction
Dashes
Reduced Britta’s dash startup
Increase Britta dash damage 100 -> 120
Incresead Britta dash cooldown 2.5s -> 3s
Sir Honkalot’s dash knockback now is more to the sides
Wilhelm’s dash base cooldown 3.5 -> 3
Items
Dragon Tail: flame damage 20 -> 30
Fire Maw: damage 70 -> 85
Melting Feet: speed bonus from 25% -> 20%
Ampere’s Gauntlets: movespeed bonus 20% -> 15%
Maxwell Boots: movespeed bonus 30% -> 25%
Charcoal Tablets regen 1 hp/s -> 3 hp/s
Personal Defense Poop: Replaced contact damage with +10% nature damage
Sneakers of Speed: speed bonus 20% -> 15%
Vampire Fangs: lifesteal 2% -> 1%
Talents
Gold Conductor: duration 0.3s -> 0.25s
Adventurer: heal 100% -> 50%
- Critical Devastationreduced from 30% for 2s to 25% for 1s
Dragon Speed: speed bonus 20% -> 15%
Dragon Hunger: lifesteal 3% -> 2%
Critical Zap: cooldown 1s -> 2.5s
Conductive Research: now has a per-target cooldown instead of a global one, cooldown 1s -> 2.5s
Zop: no longer needs Thunder God to be compled before becoming accessible
Thunder God: now stacks up to 150 damage
Berserk: movespeed 30% -> 20%
Descriptions:
Added damage and cooldown info to dashes
Several grammatical improvements (thanks Eerywax and Nerve Atk for the proof read!)
Added an info popup to make sure the player learns to hover stats
Visuals/minor improvements:
Difficulty levels are now visually different
Added a bit of vignette (experimental)
Britta’s dash is a bit brighter
Rolling Stone has a bit less shadow now
Slightly reduced pitch variation of Furcifer’s voice
Optimized CRT shader
You now always collect hp potions even when you are full health
Source
Changelog.gg summarizes and formats this update. How we read updates.
