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Steam News23 July 202511mo ago

The second beta test has been completed!

I conducted playtesting for longer than planned and received a lot of feedback! I have applied almost all of the feedback I received during the playtesting period.

Full notes

Full Furball Blitz! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Balance
  • Events
  • Maps
  • Gameplay
changedOverall difficulty and balance adjustments: The overall difficulty has been lowered.
addedDifficulty system added: A harder difficulty level has been added for those seeking a greater challenge.
addedBranching point system added: The game has been changed from a pre-set map to a style where branching points continuously appear, allowing players to progress in the direction they choose.
addedNew “Test Cell” node added: A new type of special room has been added to provide tension without combat.
changedStay tuned for the early access release!

Furball Blitz! changes

changedOverall difficulty and balance adjustments: The overall difficulty has been lowered.
addedDifficulty system added: A harder difficulty level has been added for those seeking a greater challenge.
addedBranching point system added: The game has been changed from a pre-set map to a style where branching points continuously appear, allowing players to progress in the direction they choose.
addedNew “Test Cell” node added: A new type of special room has been added to provide tension without combat.
changedStay tuned for the early access release!

I conducted playtesting for longer than planned and received a lot of feedback!

I have applied almost all of the feedback I received during the playtesting period.

The following are the main changes made during the playtest:

  • Overall difficulty and balance adjustmentsThe overall difficulty has been lowered.
  • Difficulty system addedA harder difficulty level has been added for those seeking a greater challenge.
  • Branching point system addedThe game has been changed from a pre-set map to a style where branching points continuously appear, allowing players to progress in the direction they choose.
  • New “Test Cell” node addedA new type of special room has been added to provide tension without combat.

There are many other changes as well!

I would like to express my gratitude to everyone who participated and provided feedback.

Stay tuned for the early access release!

Source

Steam News / 23 July 2025

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