In this update2
Full notes
Full Furball Blitz! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
Furball Blitz! changes
Update
Accuracy improvement during ADS now functions correctly.
Fixed a bug where the player's hands would appear empty when discarding a weapon mid-switch.
Weapons equipped on DOGGIE will now display in teammates' status windows.
Coin colors have been changed for improved visibility.
You can now sell weapons you currently possess at the store.
Content in Development
Currently, patches are mainly focused on bug fixes and system improvements, so I felt it necessary to share the current WIP contents.
The mode currently in development is “Sole Survivor” mode. This mode involves defeating endless waves of enemies, gaining experience to grow stronger, and surviving for a limited time.
The core systems are all ready, but we're currently finding the right balance: if there are even slightly more enemies, the difficulty becomes too high, and if there are fewer, it doesn't feel like waves.
If you have any questions or ideas about this mode, please let us know anytime!
Source
Changelog.gg summarizes and formats this update. How we read updates.
