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Steam News28 November 20257mo ago

November Update

New Features Added new models for units in singleplayer mode Added dialogues to the demo campaign Added display of the current mission in the server logs Added a hint in replays suggesting to click “Play” to start playb

In this update3

Full notes

Full Fur and Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

30 fixes9 additions11 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
  • Performance
  • Fixes
addedNew FeaturesAdded new models for units in singleplayer mode
addedNew FeaturesAdded dialogues to the demo campaign
addedNew FeaturesAdded display of the current mission in the server logs
addedNew FeaturesAdded a hint in replays suggesting to click “Play” to start playback
changedNew FeaturesUnits now play a sound when opening their card details
addedNew FeaturesAdded unit highlighting on mouse hover

Fur and Void changes

addedAdded new models for units in singleplayer mode
addedAdded dialogues to the demo campaign
addedAdded display of the current mission in the server logs
addedAdded a hint in replays suggesting to click “Play” to start playback
changedUnits now play a sound when opening their card details

New Features

  • Added new models for units in singleplayer mode

  • Added dialogues to the demo campaign

  • Added display of the current mission in the server logs

  • Added a hint in replays suggesting to click “Play” to start playback

  • Units now play a sound when opening their card details

  • Added unit highlighting on mouse hover

  • Added a redirect page for replay links

  • Added an informational popup in the demo version

  • Added display of the game version number

  • Introduced a more winter-themed terrain appearance on winter maps

Improvements

  • Refreshed the board environment – it now looks more polished

  • Removed pixelated rocks from underwater areas

  • Changed the scout’s sound effect

  • Moved the “Skip” button in dialogues to a more intuitive location

  • Updated character graphics in the mission

  • Updated the star icon on the status bar

  • Improved UI visuals (minor graphic tweaks)

  • Improved item display in match history

  • Enhanced the system for automatically launching the tutorial and demo campaigns

  • Increased the waiting time in singleplayer

  • Improved the functionality of the “Escape” key in singleplayer mode

  • Allowed placing units on tiles containing pickups

  • Blocked the ability to sacrifice figures that are currently participating in ladder challenges

  • Blocked access to the collection in the demo version

  • Improved button layout in the replay interface

  • Reworked galaxy images in the campaign selection menu

  • Highlighting units in the list when hovered

Bug Fixes

  • Fixed a server-side crash in singleplayer

  • Fixed a crash in demo clients when joining a singleplayer game

  • Fixed a crash caused by client–server desynchronization

  • Fixed desynchronization issues in replay mode

  • Fixed a reset bug that incorrectly changed board state

  • Fixed updating of the pause button text after replay restart

  • Fixed the bug with transparent pickups

  • Fixed a crash related to initialization in singleplayer mode

  • Fixed a replay crash that could occur when launched from a link

  • Fixed a crash when loading the map in mission view

  • Fixed a crash during player validation with high network latency

  • Fixed incorrect text on the replay speed button

  • Fixed display of level icons in the experience screen

  • Fixed display of emotes

  • Fixed errors in the names and descriptions of tutorial campaign missions (dashes, colons)

  • Fixed incorrect indentations in spectator logs

  • Fixed incorrect initialization of the current player button in spectate mode

  • Fixed disappearing planet in mission view

  • Fixed pickups remaining visible after the game ended

  • Fixed the bug that allowed pickups to spawn on top of each other

  • Fixed an issue where the intro continued playing in the background after being skipped quickly

  • Fixed incorrect initial camera positioning in mid-campaign missions

  • Fixed the mission name in the demo version

  • Fixed display of Frage’s position in the last demo mission (now updates each turn)

  • Fixed ladder data validation, which could incorrectly reject players

  • Fixed replay speed button functionality

  • Fixed the bug where level-up icons failed to appear in the UI

  • Fixed long loading times for replays or maps

  • Fixed trebuchet animation

  • Fixed figures appearing on pickups

Source

Steam News / 28 November 2025

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