In this update8
Full notes
Full Fungus Reaper update
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What changed
- Balance
- Gameplay
- Performance
Fungus Reaper changes
Hi!
Hope you are doing fine! This is a huge patch, with new elements and balance changes!
Bestiary added
Each time you encounter new beasts you can read a bit about their behavior and stats. Hopefully this will help you overcome the challenging battles!
Battle music added
Makes the battle scenario separate a bit better from the over world!
New beast
Wanted a new beast that forces you to move around, it's like a smarter slug!
Balance changes
Mushlings
Buffs - Svampling hp 4 -> 5 - Ozzling hp 3 -> 4 - Burnlings and Bomblings are immune against explosions
Some mushlings got some more health as they are tricky to handle.
Nerfs - Buffling hp 4 -> 3
With certain mushlings this could become a bit too strong, now you need to defend it more I hope.
Beasts
Berf Cheerful pig - Hp 3 -> 4 - Attack 2 -> 1
Nerf Hyper Deer Hp 3 -> 2
This nerf will probably affect the gameplay the most as it is one of the first beasts you encounter in the game. Hopefully this makes it a little easier to reach the end game.
General changes
Support left trigger and shoulder button for teleporting/shooting - Added bats on the start screen - Updated dog sprite - Updated some level sprites - Improved shooting animation for slug - Fix rare crash when two burnlings are hitting each others with explosions - Make heal/damage player UI show for a bit longer time - Small text changes - You can talk with me in the credits menu? - Improve shooting animation and teleport animation sprites for player two
Stay awesome!
/ Sebastian
Source
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