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Steam News28 November 20241y ago

1.5.0 Shop patch

Hello! Hope you are doing fine. Here is a fresh patch for you! Shop and Coins Added coins that can drop after either destroying vases or defeating monsters.

In this update6

Full notes

Full Fungus Reaper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
addedShop and CoinsAdded coins that can drop after either destroying vases or defeating monsters. Coins are persistent between rounds, and can only be spent at the start of a round in the new shop. You can buy strength, mushlings and health, so you have to be smart what to spend them on!
changedBuff potA slightly stronger pot that can spawn on higher ascensions, to make up to the fact that you now earn gold in vases.
changedMimicCooldown 3 -> 4 Attack 3 -> 2 It's just too punishing if you battle with it early in a run, so I nerfed it across the board
changedMimicIncreased the boss health slightly on higher ascensions
addedSmall changesAdded a "dizzy indicator" when hitting enemies to tell you that they won't attack next turn - Added bullet trails for board bullets - Updated UI for holding a key - Start showing the board UI on the starting floor - Destroy all spawned monsters on round won - Fix bug with bestiary not updating correctly
Cooldown34Cooldown increased, nerfCooldown 3 -> 4 Attack32Cooldown 3 -> 4 Attack decreased, buff

Fungus Reaper changes

addedAdded coins that can drop after either destroying vases or defeating monsters. Coins are persistent between rounds, and can only be spent at the start of a round in the new shop. You can buy strength, mushlings and health, so you have to be smart what to spend them on!
changedA slightly stronger pot that can spawn on higher ascensions, to make up to the fact that you now earn gold in vases.
changedCooldown 3 -> 4 Attack 3 -> 2 It's just too punishing if you battle with it early in a run, so I nerfed it across the board
changedIncreased the boss health slightly on higher ascensions
addedAdded a "dizzy indicator" when hitting enemies to tell you that they won't attack next turn - Added bullet trails for board bullets - Updated UI for holding a key - Start showing the board UI on the starting floor - Destroy all spawned monsters on round won - Fix bug with bestiary not updating correctly

Hello!

Hope you are doing fine. Here is a fresh patch for you!

Shop and Coins

Added coins that can drop after either destroying vases or defeating monsters. Coins are persistent between rounds, and can only be spent at the start of a round in the new shop. You can buy strength, mushlings and health, so you have to be smart what to spend them on!

New enemy

Buff pot

A slightly stronger pot that can spawn on higher ascensions, to make up to the fact that you now earn gold in vases.

Balance updates

Mimic

Cooldown 3 -> 4 Attack 3 -> 2 It's just too punishing if you battle with it early in a run, so I nerfed it across the board

  • Increased the boss health slightly on higher ascensions

Small changes

  • Added a "dizzy indicator" when hitting enemies to tell you that they won't attack next turn - Added bullet trails for board bullets - Updated UI for holding a key - Start showing the board UI on the starting floor - Destroy all spawned monsters on round won - Fix bug with bestiary not updating correctly

/ Sebastian

Source

Steam News / 28 November 2024

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