Hello! Hope you are doing fine. Here is a fresh patch for you! Shop and Coins Added coins that can drop after either destroying vases or defeating monsters.
In this update6
Full notes
Full Fungus Reaper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions3 changes0 removals
Balance
Gameplay
UI and audio
addedShop and CoinsAdded coins that can drop after either destroying vases or defeating monsters. Coins are persistent between rounds, and can only be spent at the start of a round in the new shop. You can buy strength, mushlings and health, so you have to be smart what to spend them on!
changedBuff potA slightly stronger pot that can spawn on higher ascensions, to make up to the fact that you now earn gold in vases.
changedMimicCooldown 3 -> 4 Attack 3 -> 2 It's just too punishing if you battle with it early in a run, so I nerfed it across the board
changedMimicIncreased the boss health slightly on higher ascensions
addedSmall changesAdded a "dizzy indicator" when hitting enemies to tell you that they won't attack next turn - Added bullet trails for board bullets - Updated UI for holding a key - Start showing the board UI on the starting floor - Destroy all spawned monsters on round won - Fix bug with bestiary not updating correctly
addedAdded coins that can drop after either destroying vases or defeating monsters. Coins are persistent between rounds, and can only be spent at the start of a round in the new shop. You can buy strength, mushlings and health, so you have to be smart what to spend them on!
changedA slightly stronger pot that can spawn on higher ascensions, to make up to the fact that you now earn gold in vases.
changedCooldown 3 -> 4 Attack 3 -> 2 It's just too punishing if you battle with it early in a run, so I nerfed it across the board
changedIncreased the boss health slightly on higher ascensions
addedAdded a "dizzy indicator" when hitting enemies to tell you that they won't attack next turn - Added bullet trails for board bullets - Updated UI for holding a key - Start showing the board UI on the starting floor - Destroy all spawned monsters on round won - Fix bug with bestiary not updating correctly
Hello!
Hope you are doing fine. Here is a fresh patch for you!
Shop and Coins
Added coins that can drop after either destroying vases or defeating monsters. Coins are persistent between rounds, and can only be spent at the start of a round in the new shop. You can buy strength, mushlings and health, so you have to be smart what to spend them on!
New enemy
Buff pot
A slightly stronger pot that can spawn on higher ascensions, to make up to the fact that you now earn gold in vases.
Balance updates
Mimic
Cooldown 3 -> 4 Attack 3 -> 2 It's just too punishing if you battle with it early in a run, so I nerfed it across the board
Increased the boss health slightly on higher ascensions
Small changes
Added a "dizzy indicator" when hitting enemies to tell you that they won't attack next turn - Added bullet trails for board bullets - Updated UI for holding a key - Start showing the board UI on the starting floor - Destroy all spawned monsters on round won - Fix bug with bestiary not updating correctly