In this update3
Full notes
Full FUMES update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
- Balance
FUMES changes
Hello everyone!
We are extremely grateful for your overwhelming reception of FUMES early access. All of your support, feedback and reviews mean a lot to our tiny team!
This small update is focusing on tweaks and fixes... but we also squeezed in some new content:
16 new stickers
3 new skins
3 Minescrap equipped enemies
Stats bar display rework
We had to address a major issue - scaling of all stat bars was incorrect. This might look like we changed some stats on some parts, but we didn't - it just that they are now scaled correctly to make it possible to compare them.
Bugfixes and tweaks
Stats bars scaling fix
Gamepad tooltips fixes
Missing loot showcase SFX fix
TPP camera zooming inside Industrius fix
MineScrap not being attached fix
Various honk interactions fixes
Body parts text scaling fix
Fixed upgrade menu not closing when leaving scrapper
Upgrading from maxed out parts for some parts fix
Tracked suspensions glitching inside Industrius fix
Demo achievements fix
Amount of loot from overseer rank bosses increased
Several suspensions (e.g. Warhorse) drop chance increased
Warthog Steiger Skirmish being available too early fix
Steiger Skirmishes loot and difficulty tweaks and fixes
Industrius difficulty tweaks
Minescrap mines lifetime reduced
Rammer and Stopper enemies archetypes occurrence increased
Convoy Activities distance fail state fix + shortened
Convoy Hijack defenders being Cubs only fix
Enemy mines no longer explode upon contact with other enemies
Unitrack Steiger missing skin fix
Missing Flakwagon description translation fix
Missing Convoy Hijack description translation fix
Fixed several issues with Russian localization
This update was released for both full and demo.
What's next for our team:
More bugfixes and tweaks.
Proper gamepad support.
Achievements.
Thank you! FUMES team
Source
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