Full notes
Full Full Circle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
We are still working on the core mechanics of Full Circle. Visually that means we cannot show off new areas right now. We are trying to get the mechanics right in first place so that we don't have to touch them too often anymore once everything is working as intended.
What we can show off right now however is the new UI during combat situations. We need to get menus in place for upcoming special battle mechanics (we really can't wait to show these once the time has come).
Short info: The encouter rate is currently that high for testing purposes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
