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- Full Circle
Character Introduction: Ena Ikosiena
Dear Survivors! With Full Circle being officially announced and coming to Gamescom later this year, we wanted to start giving you some insights into the development of the game. In semi-regular posts we’ll introduce to…
Patch notes2 changesGameplay - Full Circle
Full Circle officially announced!
Dear Survivors! The time. That moment. It has come. Most of you who have Full Circle on their wishlist already know that the game was (and still is) in development. However, today I've reached an important milestone. To…
Event1 change - Full Circle
Full Circle: Development Update
Hi everyone! It's been a while since my last post, so I thought now would be the perfect time to share something, just in time for Steam's #TurnBasedThursdayFest! Remember Full Circle? We've come a long way: The leap to…
Store4 changesGameplayMaps - Full Circle
Spindle is OUT NOW!
Greetings everyone! Our friends from Wobble Ghost have just released their first game and we've played it on the last convention we visited some time ago. And if you are looking for an oldschool (and yet somehow modern)…
Announcement - Full Circle
Improving the Battle UI
We are still working on the core mechanics of Full Circle. Visually that means we cannot show off new areas right now. We are trying to get the mechanics right in first place so that we don't have to touch them too ofte…
Announcement2 changesGameplayUI/audio - Full Circle
Speedlines & Combos
We thought about doing some form of developer devlog before. Twitter is good to show off some nice progress but it doesn't do a good job when you want to go into the details of the porgress. And the TIG Forums are a bit…
Announcement1 changeGameplay





