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Steam News15 July 20205y ago

Build 0.36 Release

New cool minigame: Ink Spheres! (Bots will have a better behaviour during this week and online collisions have to be implemented) - Players are now able to trade commerces with bots too in Hexagon Island (was not implem

Full notes

Full Full Animal Party update

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What changed

1 fix0 additions1 change0 removals
  • Fixes
  • Gameplay
fixedNew cool minigame: Ink Spheres! (Bots will have a better behaviour during this week and online collisions have to be implemented) - Players are now able to trade commerces with bots too in Hexagon Island (was not implemented due to a mistake). - Increased physics steps number for the racing minigame, this should fix the stutters when steering at the cost of a bit more of processing power. It will be balanced further if the processing power increase is too much. - Fixed the welcoming message which was mistakenly set to a non-readable black color. (Thanks to Tino Huber) - During pause time (offline mode since the game doesn't pause in online) physics have been modified to not halt with the main time parameter. Glitches like players, bots and other objects suddenly being launched towards sky will probably disappear (requires testing). - Fixed a critical bug in which an online player would desync on start because it will try to join board mode when minigames mode was chosen.
changedContent updates will probably be a bit more silent because I want to rush the next board, hotfixes and improvements will still be arriving.

Full Animal Party changes

fixedNew cool minigame: Ink Spheres! (Bots will have a better behaviour during this week and online collisions have to be implemented) - Players are now able to trade commerces with bots too in Hexagon Island (was not implemented due to a mistake). - Increased physics steps number for the racing minigame, this should fix the stutters when steering at the cost of a bit more of processing power. It will be balanced further if the processing power increase is too much. - Fixed the welcoming message which was mistakenly set to a non-readable black color. (Thanks to Tino Huber) - During pause time (offline mode since the game doesn't pause in online) physics have been modified to not halt with the main time parameter. Glitches like players, bots and other objects suddenly being launched towards sky will probably disappear (requires testing). - Fixed a critical bug in which an online player would desync on start because it will try to join board mode when minigames mode was chosen.
changedContent updates will probably be a bit more silent because I want to rush the next board, hotfixes and improvements will still be arriving.
  • New cool minigameInk Spheres! (Bots will have a better behaviour during this week and online collisions have to be implemented) - Players are now able to trade commerces with bots too in Hexagon Island (was not implemented due to a mistake). - Increased physics steps number for the racing minigame, this should fix the stutters when steering at the cost of a bit more of processing power. It will be balanced further if the processing power increase is too much. - Fixed the welcoming message which was mistakenly set to a non-readable black color. (Thanks to Tino Huber) - During pause time (offline mode since the game doesn't pause in online) physics have been modified to not halt with the main time parameter. Glitches like players, bots and other objects suddenly being launched towards sky will probably disappear (requires testing). - Fixed a critical bug in which an online player would desync on start because it will try to join board mode when minigames mode was chosen.

Content updates will probably be a bit more silent because I want to rush the next board, hotfixes and improvements will still be arriving.

Source

Steam News / 15 July 2020

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