Update log
Full Frostrain 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Balance
Im Seokdae
Former Knight of the Redfrost Commander, Im Seokdae, arrives!
1 new map
Around 20 new events
Around 20 new landmarks
Around 60 new decisions
Around 100 new artifacts
The scenery has been made even more beautiful!
You can now browse your run history. Record your past journeys and create even more stories!
Some of the new artifacts can be unlocked through the shop menu accessible from the title screen. Artifacts purchased from the shop will begin appearing in future journeys.
Balance
Synergies
Overall, there were a few synergies that stood out as exceptionally powerful. To address this, we are slightly nerfing the strongest synergies while buffing the weaker ones to bring them into better balance.
Guild of Explorers
The amount of Exploration Records required to obtain rewards is increased by about 2.5 times. The amount of Exploration Records gained from Outpost Exploration and Artifact Acquisition is increased by 3 times.
Exploration Records 10 → 24: For every 10 Exploration Records I have, Explorer's League Happiness production increases by 2% → For every 10 Exploration Records I have, Explorer's League Happiness production increases by 1%.
Exploration Records 244 → 600: The amount of Exploration Records gained from Outpost Exploration +1 → The amount of Exploration Records gained from Outpost Exploration increases by 100%.
Exploration Records 700 → 1680: For every 10 Exploration Records I have, Explorer's League Happiness production increases by 4% → For every 10 Exploration Records I have, Explorer's League Happiness production increases by 2%.
Exploration Records 1440 → 3460: For every 10 Exploration Records I have, Explorer's League Happiness production increases by 7% → For every 10 Exploration Records I have, Explorer's League Happiness production increases by 4%.
Developer Comment: Guild of Explorers had to rely heavily on the Media synergy in order to build up high Exploration Log values. We adjusted the numbers to reduce that dependency on Media. That said, you can still expect positive interaction from the Media synergy! In addition, you can now look forward to stronger power growth within Guild of Explorers itself through Exploration Log. (Although the numbers themselves were reduced, actual performance is about 1.5 to 2 times better.)
Train Power
Train Power (3): 20% → 21%
Train Power (4): 40% → 42%
Train Power (5): 60% → 63%
Media
Media (3): 15% Overperformance Chance for Media trains, 8% for all other trains → 20% Overperformance Chance for Media trains, 10% for all other trains
Media (4): 30% Overperformance Chance for Media trains, 15% for all other trains → 40% Overperformance Chance for Media trains, 20% for all other trains
Media (5): 45% Overperformance Chance for Media trains, 23% for all other trains → 60% Overperformance Chance for Media trains, 30% for all other trains
Media (6): 60% Overperformance Chance for Media trains, 30% for all other trains → 80% Overperformance Chance for Media trains, 40% for all other trains
Food
Food (3): Gain 4 passengers → Gain 5 passengers
Food (4): Gain 8 passengers → Gain 10 passengers
Food (5): Gain 16 passengers → Gain 20 passengers
Education
Education (2): The amount of bonus Happiness is doubled → The amount of bonus Happiness is tripled.
Education (4): The amount of bonus Happiness is multiplied by 5 → The amount of bonus Happiness is multiplied by 6.
The amount of bonus Happiness gained by Education carriages increases by 50%.
Children of the Engine
When you accept a gift, the amount of Faith required to receive the next gift increases by 20, and when you
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