Update log
Full Frostrain 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Workshop
- Maps
- Events
- Fixes
While trying to update the game more frequently, I was reminded why the previous 0.7 version updates stopped at 0.7.4. When there is no new content… there are naturally fewer things to fix, aren’t there? It is obvious, but I have realized it once again. Since we are currently continuing to develop new content, this update only includes relatively small changes focused mainly on balance adjustments. Thank you for your understanding.
Balance
Synergies
Shadow Traders Association
Now has 2 shop slots at synergy level 2, 4 shop slots at synergy level 4, and 7 shop slots at synergy level 6.
Fuel and Hammer Brotherhood
Fuel and Hammer Brotherhood (9): When producing Happiness, produce it 8 additional times. -> When producing Happiness, produce it 7 additional times.
Entertainment
Entertainment (3): Gain 3x Happiness at a 33% chance and -6x Happiness at a 6% chance → Gain 2x Happiness at a 33% chance and -4x Happiness at a 4% chance.
Entertainment (5): Gain 7x Happiness at a 77% chance and -16x Happiness at a 16% chance → Gain 6x Happiness at a 66% chance and -14x Happiness at a 14% chance.
Artifacts
Platinum
Elitism: The number of my basic passengers is halved. The final Happiness production of all trains increases by 20% → The number of my basic passengers is halved. The final Happiness production of all trains increases by 25%.
- Priority PassChanged from Platinum → Gold.
Blank Die: Spend 10 Supplies to reroll artifacts → Spend 11 Supplies to reroll artifacts.
Gold
Eyed Basket: Gain 1 random artifact whenever you gain 10 Supplies → Gain 1 random artifact whenever you gain 9 Supplies.
Odd Numbered Train: The Happiness production of my odd-numbered trains increases by 15% → The Happiness production of my odd-numbered trains increases by 23%.
Even Numbered Train: The Happiness production of my even-numbered trains increases by 20% → The Happiness production of my even-numbered trains increases by 28%.
Integer Train: The Happiness production of all trains increases by 20% → The Happiness production of all trains increases by 28%.
Power Cycle Amplifier: Happiness +48/cycle. This artifact can be obtained multiple times. Each time it is obtained, the Happiness gained from this artifact increases, and the increase becomes larger with each acquisition. (Next: +96) → Happiness +28/cycle. This artifact can be obtained multiple times. Each time it is obtained, the Happiness gained from this artifact increases, and the increase becomes larger with each acquisition. (Next: +56)
Silver
Magnifier: EXP +6, Movement Speed -2% → EXP +9, Movement Speed -2%
Bronze Resolve: Quest: Obtain Bronze trains 8 times. Reward: The Happiness production of Bronze trains increases by 45% → Obtain Bronze trains 7 times. Reward: The Happiness production of Bronze trains increases by 45%.
Carriages
Scrap Dragon: Happiness +0. This value is equal to 50% of the Happiness produced by my engine. Passengers cannot enter this train, but it produces Happiness once every cycle → Happiness +0. This value is equal to 60% of the Happiness produced by my engine. Passengers cannot enter this train, but it produces Happiness once every cycle.
- Mechanical EggThe probability progression of 50% → 30% → 10% → 5% has been adjusted to a flat 20%.
Gameplay
The artifact tooltip text for Gambler and Chewed Gum has been fixed. Their effects have not changed.
Collection illustrations have been updated.
Bug Fixes
Fixed a bug where 3 unobtainable Silver artifacts appeared in the Collection.
Source
