Full notes
Full Frosthaven update
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What changed
- Gameplay
- Fixes
- Performance
- Security
- Events
- Balance
Major fixes
The game no longer gives an error when deactivating spyglass on a multi target attack.
The game no longer softlocks when using the meteor card “Swelter” bottom action.
Fixed desyncs due to usage of the undo feature.
Fixed a crash that occurred when Shackles plays a third card due to Summer Road Event 44.
Fixed a softlock with Boots of Transference when trying to finish a jump move on a trap.
Fixed a crash in Quest 51 “Orphan’s Halls” that was occurring when a hero moves.
Data Drive no longer causes a critical error when used.
Fixed an Exploit that was inflating the Shambling skeleton stats after it was enhanced.
Fixed a crash that was occurring when a Shambling Skeleton died.
Fixed a softlock caused by the Snowflake card “The Spirits Call” using Energizing Baton after skipping the first part of the bottom action.
Fixed a few Multiplayer issues when a client joins while the party is traveling from the travel event to the quest briefing.
The game no longer crashes when opening a door with equipped Winged Shoes after looting Burst Boots in Quest 27 “Depths of Delirium”.
The Game no longer softlocks when a Lurker Mindsnipper mind controls one of the players in a Multiplayer game.
The Game no longer gives an error when trying to trigger the Astral rolling modifier “Primed”.
Trap card “Unavoidable Outcome” no longer causes a crash if Decanter of Mists was used prior.
Minor fixes
Added support to Geminate ranged attacks, making it easier to target a 2/3 hex object.
In Quest 55 “Change of Heart” enemies can no longer have negative health value.
In Quest 56 “Call of the Harbinger”, the Harbinger of Shadows can no longer be damaged by hazardous terrain, while having damage immunity.
Attacking the boss in Quest 84 “Here There Be Oozes” incorrectly heals Elite enemies.
Fixed the cost of the AOE enhancement for the Bannerspear card “Rallying Cry”.
Multitarget enhancements now have their cost doubled as intended.
Summon enhancements are now counted as persistent bonus enhancements.
Consuming Dark for the Deathwalker card “Black Barrage” now correctly grants a damage bonus, even while in the presence of a Banner of Strength.
You can no longer use the Snowflake card “Polar Vortex” top action infinitely by using the undo feature.
In Quest 46 “Dead Pass” new snow now correctly accumulates around any unoccupied terrain.
Quest 94 “A Grand View” is missing the Sled requirement.
The Meteor card “Igneous Path” now correctly creates hazardous terrain on all hexes chosen.
The Geminate perk “Unstable Equilibrium” is no longer incorrectly activated by persistent effects
Sword of Mastery is now correctly usable only once before resting.
The Astral card “Cristaline Aegis” bottom action now correctly applies both conditions no matter the situation.
The Astral perk “In Tune” is now activated after all cards have been revealed in the beginning of the scenario.
When using Wing Clippers on an enemy on top of a trap, the enemy now takes the trap damage.
The Trapper card “Spike Strip” bottom action trap placement is now correctly skippable as it is not a mandatory action.
In Quest 38 “The Way Forward” players can now correctly use teleport abilities in the Spirit Realm.
In Quest 68 “The Face of Torment” characters take correct damage from hazardous terrain if they are pushed into it.
In Quest 85 “Deadly Pastimes” the Brummix sticker is now correctly granted.
The Special 2 ability of the Lord of Chaos in Quest 34 “Top of The Spire” now navigates characters correctly to the closest chaos beam hexes.
Pain Simulacrum can no longer be triggered after receiving no damage.
Summer Outpost event 23 is now correctly removed after completing Quests 58 or 59.
Removed the move ability from the Lord of Chaos action card.
The Snowflake card “Gathering Force” top action no longer reduces ally movement effects also.
Ally summons no longer spawn on each other when entering the second room of Quest 31 “Crackling Tunnel”.
Level 7 Piranha Pigs health is now correctly set to 21.
Beguiling Force challenge no longer adds +1 damage to all attacks.
Dancing Slippers now proc from multi attacks also, as intended.
Fixed the cost for the enhancements of the Bannerspear.
The Astral card “Batlle Prowess” bottom action now correctly picks up all loot bags in range 2.
Decanter of Mists has the disadvantage icon added into its description.
The user is no longer able to recover an unlimited amount of cards when ending a turn on a Pile of Bones that is already taken in Quest 85 “Deadly Pastimes”.
The infused and consumed element from infusion potion is no longer being infused again at the end of the Characters Turn.
Fixed the outcome text for the Boat event.
Added a counter in Quest 92 “Sinking Ship” that is saying how many crates are left.
Blinkblade can no longer double his positive and negative bonuses.
Characters now have the option to grant HE-RO-IC-S one last action after escaping in Quest 92 “Sinking Ship”.
Granting HE-RO-IC-S actions is now correctly tied to LoS.
The loot gained from Quest 92 “Sinking Ship” is now correctly displayed at the debriefing screen.
Hovering over interactive UI elements no longer displays Cure potion tooltip.
Fixed the textures of the Fast and Fastest graphics settings.
Added background art to Quest 107 “My Private Empire” outro narration.
Quest 116 “Caravan Guards” is no longer missing spawners in round 6.
Fixed lagging issues when buffing Faye with the Snowflake card “Birds in a Tempest” in Quest 89 “A Contained Fire”.
In Quest 85 “Deadly Pastimes" the narrative event now only triggers once.
Bear traps in Quest 117 “A Waiting Game” now correctly don’t deal damage to polar bears who are pushed into them.
Retaliate will now always kill the enemy on the same turn, even if there are on death effects.
Jump can no longer be added to cards with innate jump.
The top action of the Bannerspear card “Hail of Spears” is now correctly treated as a Multi Target attack.
Source
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