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Steam News4 March 20242y ago

Update 1.1.1

Hello there! Small update of Frontline Survivors to fix some bugs and add some improvements.

In this update2

Full notes

Full Frontline Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there!

What changed

1 fix2 additions2 changes1 removal
  • Gameplay
  • UI and audio
addedSmall update of Frontline Survivors to fix some bugs and add some improvements.
addedImprovementsAdd proper sliders for Music and SFX volume
removedImprovementsCamp road blocks no longer behave like sandbags, meaning they can be shoot at no matter the distance
changedImprovementsImproved perk selection UI
changedImprovementsThe Autofire option will now work for semi-automatic (Carbine) and charge-based (Charge Shotgun, Beam Rifle, Sniper, Plasma Repeater) weapons
fixedBugs and issuesFix condition for achievement "We Got the Moves" being the same as "All Guns Blazing"

Frontline Survivors changes

addedSmall update of Frontline Survivors to fix some bugs and add some improvements.
addedAdd proper sliders for Music and SFX volume
removedCamp road blocks no longer behave like sandbags, meaning they can be shoot at no matter the distance
changedImproved perk selection UI
changedThe Autofire option will now work for semi-automatic (Carbine) and charge-based (Charge Shotgun, Beam Rifle, Sniper, Plasma Repeater) weapons

Small update of Frontline Survivors to fix some bugs and add some improvements.

Improvements

  • Add proper sliders for Music and SFX volume

  • Camp road blocks no longer behave like sandbags, meaning they can be shoot at no matter the distance

  • Improved perk selection UI

  • The Autofire option will now work for semi-automatic (Carbine) and charge-based (Charge Shotgun, Beam Rifle, Sniper, Plasma Repeater) weapons

Bugs and issues

  • Fix condition for achievement "We Got the Moves" being the same as "All Guns Blazing"

Source

Steam News / 4 March 2024

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