In this update5
Full notes
Full Frontline Survivors update
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Repeated intro
Hello there, Vladirien here!
What changed
- Gameplay
- Balance
Frontline Survivors changes
A new content update just dropped... And it brings weapons, MORE WEAPONS!
New content
Each character gets an extra weapon :
Bob gets the Carbine: a powerful semi automatic rifle that gets unprecise if fired too often
Gwen gets the Charge Shotgun: a shotgun that can be charged to reduce spread and pick off targets at longer range
Kazy gets the Pipe Cannon: a special single ammo shotgun with explosive strength
Rando gets the Beam Rifle: a prototype weapon which can charge a devastating laser beam
Baara get the Plasma Repeater: an experimental weapon which can be charged to lock unstable projectiles onto targets
New perks:
Polyvalent: Increase weapon reload BUT your weapon changes on every level up
Toxic: Bleed applications have a 50% chance to also apply Neurotoxin
New relics:
Toxic Shock: Emit electricity when Neurotoxin expires
Recycler: Passively reloads magazine
New camp type : the Barracks which spawn soldiers until killed
New variations for the camp tiles so it appears more "man-made"
... And finally 3 new achievements!
Improvements and balance
Add screen resolution configuration settings
Flak Cannon deals more damage and its projectile speed is increased
Sniper, Hunting Shotgun & Combat shotgun deal more damage
The Energized perk now increases electric damage on every bounce instead of a flat boost
It will now rain twice more often when picking the Waterproof perk
Fire created by enemies now appear with a red tint so they are harder to confuse with allied fires
Baara's All Guns Blazing's skill now also increase her reload speed for the duration
See you on the Frontline!
Source
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