Full notes
Full Frontline Logistics: Isarian Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- UI and audio
- Fixes
Frontline Logistics: Isarian Warfare changes
New Squad: Armored Vehicle Crew
New Vehicle: BSA-1 IFV
Added automatic ammunition switching based on target type
Added manual activation of vehicle smoke launchers
Added recoil impact on chassis wear
Added more detailed vehicle component stats display
Added dismantling orders for vehicle components
Added detailed material selection settings for production orders
Optimized component positioning logic
Changed installation requirements for some components
Adjusted performance of multiple vehicle components
Repair material cost now depends on remaining durability
Removed extra material cost for installing components
Adjusted some UI sizes
Updated names and descriptions of some items (e.g., washing machines)
Fixed issue where vehicles could not move after modification
Fixed incorrect vehicle armor texture display
Fixed squads not responding immediately to forced attack commands
Fixed inability to install multiple fuel tanks
Fixed repair facility sometimes failing to start repairs
Fixed vehicle faults not being repaired correctly
Fixed incorrect production order input/output values
Fixed incorrect calculations after fuel tank damage
Various other changes not fully documented
Source
Changelog.gg summarizes and formats this update. How we read updates.
