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Steam News4 June 20261mo ago

Patch - 2026.06.04

Added image guidance for the forced tutorial section (other parts of the tutorial are still being improved) Optimized enemy retreat decision logic Improved enemy stacking issue at the same location (requires approximate

Full notes

Full Frontline Logistics: Isarian Warfare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions2 changes1 removal
  • Gameplay
  • Fixes
addedAdded image guidance for the forced tutorial section (other parts of the tutorial are still being improved)
changedOptimized enemy retreat decision logic
changedImproved enemy stacking issue at the same location (requires approximately 12 hours of in-game runtime to take effect)
addedAdded partial German text
removedSquad skill level no longer decreases due to the death of high-level members
fixedFixed incorrect vehicle card display issue

Frontline Logistics: Isarian Warfare changes

addedAdded image guidance for the forced tutorial section (other parts of the tutorial are still being improved)
changedOptimized enemy retreat decision logic
changedImproved enemy stacking issue at the same location (requires approximately 12 hours of in-game runtime to take effect)
addedAdded partial German text
removedSquad skill level no longer decreases due to the death of high-level members

Added image guidance for the forced tutorial section (other parts of the tutorial are still being improved)

Optimized enemy retreat decision logic

Improved enemy stacking issue at the same location (requires approximately 12 hours of in-game runtime to take effect)

Added partial German text

Quick delivery automatically creates a link between two FOBs that do not yet have a logistics link

Squad skill level no longer decreases due to the death of high-level members

Fixed incorrect vehicle card display issue

Fixed an issue where enemy radio communications could be intercepted

Fixed an issue where FOB could exceed limits and spawn enemies in certain situations

Fixed an issue where enemies would duplicate after loading in certain situations

Fixed an issue where loot quantity on the ground could be negative

Source

Steam News / 4 June 2026

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