In this update1
Full notes
Full Frontline Frenzy update
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What changed
- Maps
- Gameplay
Frontline Frenzy changes
The Full Story: Rebuilding from the Ground Up
Iwant to be totally honest: I didn't abandon this project. My project files were wiped, and for a while, I literally couldn't work because there was nothing left to open in Unity. It was a massive setback, but I’ve spent the last several weeks (and every spare hour) rebuilding the entire game from salvaged code.
What’s Happening Right Now:
The Mission System: I am currently implementing a massive three mission structure. This includes Career goals (long-term trophies), Daily missions (rotating challenges), and Weekly missions. These will give you an actual reason to jump in every day.
- New Enemies & MapsI’m designing fresh enemies to keep the combat intense and building out new maps to move the fight to different frontlines.
New Weapons: I'm expanding the arsenal so you have more ways to handle the frenzy.
The Bottom Line The project is very much alive. I’m deep in the code every day and polishing the visuals. Thank you for sticking with me while I fight to bring this game back to life.
The frontline is coming back—and it’s going to be way more chaotic. Meanwhile enjoy some of the previews ːsteammockingː
Source
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